[1.1.78] inserting regular items [via code] into a blueprintbook LuaInventory crashes the game

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Honktown
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[1.1.78] inserting regular items [via code] into a blueprintbook LuaInventory crashes the game

Post by Honktown »

What happened: Game crash upon inserting 'regular' item into Blueprint Book inventory

Reproduction:

Code: Select all

/c
local player = game.player
local cursor = player.cursor_stack
cursor.set_stack("blueprint-book")
local inv = cursor.get_inventory(defines.inventory.item_main)

local inserted = inv.insert("iron-plate")
game.print("inserted "..inserted)
Expectation:
Error: "blueprint-book inventory can only contain blueprinting items" e.g.

log stacktrace:
blueprintbook-insert-item-crash.txt
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Rseding91
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Re: [1.1.78] inserting regular items [via code] into a blueprintbook LuaInventory crashes the game

Post by Rseding91 »

Thanks for the report. It's now fixed for the next release.
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