[1.1.74] Can't drag wires in map view when drag map keybind inteferes

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Xorimuth
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[1.1.74] Can't drag wires in map view when drag map keybind inteferes

Post by Xorimuth »

In vanilla, default settings, you cannot use wires/cables in map view near the player because it conflicts with the click-to-drag feature. If you rebind the 'drag map' keybind to anything other than left-click, you can now use wires/cables in map view.

This becomes particularly apparent with my mod Remote Configuration, which increases the player range when holding wires so that they can use wires anywhere in map view. But it is demonstrably present in vanilla, default settings, so I am reporting it as a bug :)
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Xorimuth
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Re: [1.1.74] Can't drag wires in map view when drag map keybind inteferes

Post by Xorimuth »

As a workaround for this issue, would adding a 'drag_map' checkbox to the permissions list be feasible? Then I could disable it only whilst holding a wire/cable. Currently dragging is allowed even when all permissions are disabled.
Last edited by Xorimuth on Mon Jan 09, 2023 2:08 am, edited 1 time in total.
My mods
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
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Re: [1.1.74] Can't drag wires in map view when drag map keybind inteferes

Post by Tooster »

+1 because it would be useful to have a proper way of adjusting circuits network anywhere on the map.
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Re: [1.1.74] Can't drag wires in map view when drag map keybind inteferes

Post by StrangePan »

Thanks for the report. In the next release, it should be possible to build with wires in Map view, even if the Drag map and Build bindings conflict.
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