What's happening: A scenario locale string used in a render_text is not found (rendering created on_init I think), but is available, later.
Expected: It works, like 1.0. Not sure when the bug first arises.
Scenario which reproduces it:
only changes from existing scenario are commented out some defines that don't exist in 1.0. This scenario will start in 1.0 and 1.1.
1.1.70:
1.0.0:
[Genhis] [1.1.70] regression with scenario locale loading
[Genhis] [1.1.70] regression with scenario locale loading
I have mods! I guess!
Link
Link
Re: [1.1.70] regression with scenario locale loading
Adding: With only base enabled, the bug still exists.
I have mods! I guess!
Link
Link
Re: [1.1.70] regression with scenario locale loading
Updated the barebone scenario used in similar report.
1) it spawns one car on init (red nameplate)
2) spawns cars on chunk generated too (green nameplate)
3) each car has rendered nameplate on it with localized string
car created on_init does not have locale recognized, cars created later do. Even in the same chunk, which should happen at the (practically) same moment, technically?
1) it spawns one car on init (red nameplate)
2) spawns cars on chunk generated too (green nameplate)
3) each car has rendered nameplate on it with localized string
car created on_init does not have locale recognized, cars created later do. Even in the same chunk, which should happen at the (practically) same moment, technically?
- Attachments
-
- locale_scenario2.zip
- (1.54 KiB) Downloaded 83 times
Re: [Genhis] [1.1.70] regression with scenario locale loading
Thanks for the report. It was broken in 1.1.58 when we moved map creation to a separate thread, so that the progress bar could be updated on the main thread. It's now fixed for the next release.