ammo.ammo_type.range_modifier doesn't apply to entity called : "artillery-wagon-cannon" (which is also gun of artillery-turret)
in (10MB) attachment - you can see - blue shell clearly has 250% range modifier, but turret don't have bigger range after placing this type of ammo in it.
I did test with "artillery cannon" in my hands (2nd attachment (which now became first... Bigger one) ), and again - modifier doesn't apply.
Shooting speed multiplier also doesn't look like it's working ( in first attachment both arties shoot in simmilar (or probably same) intervals), while blue shells should give 40% shooting speed multiplier.
Item.ammo_type.range_modifier doen't work with artillery.
Item.ammo_type.range_modifier doen't work with artillery.
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- simplescreenrecorder-2022-10-04_18.02.44.mp4
- (26.44 MiB) Downloaded 68 times
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- simplescreenrecorder-2022-10-04_17.49.53.mp4
- (10.43 MiB) Downloaded 79 times
Re: Item.ammo_type.range_modifier doen't work with artillery.
Thanks for the report however artillery does not use any of these values by design. The only values artillery uses are defined in the artillery prototype and modified by the force data values (research).
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