Code: Select all
data.raw["item-with-inventory"]["item-with-inventory"].inventory_size = "dynamic"
Crashes:
1) /c game.player.insert("item-with-inventory") . 2x if new game.
2) open the item-with-inventory, there will be nothing but a label button
3) fast transfer initial items (furnace, burner, plates?). Close/escape and re-open, items are showing.
4a) fast transfer middle item. ctrl-click to fast transfer inventory. Crash:
4b) fast transfer last stack. Crash: