[Tobias][1.1.61] Right-clicking train fuel in blueprint editor makes is disappear

This subforum contains all the issues which we already resolved.
Xoriun
Long Handed Inserter
Long Handed Inserter
Posts: 69
Joined: Wed Apr 01, 2020 11:31 am
Contact:

[Tobias][1.1.61] Right-clicking train fuel in blueprint editor makes is disappear

Post by Xoriun »

When right-clicking train fuel in the blueprint editor (with trains enabled), it just disappears. The only way to get it back is to disable and then re-enable train fuel.
I would expect one of two things to happen after right-clicking the train fuel:
1) The number of the train fuel gets set to 0 and the cell is highlighted red, just as with any entity.
2) The train fuel is removed from the GUI (as observed), but in addition, the checkmark for train fuel is removed as well (so directly going from image 1 to image 3 below).
I would prefer option 1) since it is in line with everything else.

1) Blueprint with trains enabled:
1.PNG
1.PNG (9.3 KiB) Viewed 4585 times
2) Right-clicking train fuel:
2.PNG
2.PNG (8.13 KiB) Viewed 4585 times
3) Disabling train fuel:
3.PNG
3.PNG (8.05 KiB) Viewed 4585 times
4) Re-enabling train fuel:
4.PNG
4.PNG (9.41 KiB) Viewed 4585 times
Tobias1595
Factorio Staff
Factorio Staff
Posts: 40
Joined: Sat Sep 29, 2018 5:28 pm
Contact:

Re: [Tobias][1.1.61] Right-clicking train fuel in blueprint editor makes is disappear

Post by Tobias1595 »

Thanks for the report. A fix will be included in the upcoming release.

Both your suggestions have been implemented, in order to have fuels and modules behave the same:
  1. Excluded fuels get listed with a count of 0, as long as there are other, non-excluded fuels still present.
    The same logic was missing and has been included for modules as well.
  2. If all fuels are excluded, the 'Train fuel' option deactivates, similar to what happens for modules already.
Post Reply

Return to “Resolved Problems and Bugs”