[1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."

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oof2win2
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[1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."

Post by oof2win2 »

I got a crash when attempting to stop a server, during which the server attempted to save but crashed instead.
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Rseding91
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Re: [1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."

Post by Rseding91 »

Thanks for the report. Do you have any way to reproduce this crash?
If you want to get ahold of me I'm almost always on Discord.

oof2win2
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Re: [1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."

Post by oof2win2 »

Isolated it to running the attached scenario with the map gen settings, such as with the following start string:

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bin/x64/factorio --start-server-load-scenario FactorioScenarioMultiplayerSpawn --map-settings ./map-settings.json
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Rseding91
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Re: [1.1.50] Crash saving on headless: "Saving in this state will result in a desync when this is loaded: 1 != 0."

Post by Rseding91 »

Thanks for the report and the steps to reproduce the issue. It's now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.

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