[Oxyd] [0.16.51] Crash: "Error BlueprintLibrary: externalRecord was not true"
Posted: Mon Jun 25, 2018 12:03 pm
I copied save file to my another computer. (via sync %appdata%\Roaming\Factorio\saves directory)
using same steam account.
When I replay the attached game, the game crashes with an unexpected error. Just replay the file.
using same steam account.
When I replay the attached game, the game crashes with an unexpected error. Just replay the file.
Code: Select all
c:\cygwin64\tmp\factorio-build-rlyqnq\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logger.cpp (408): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logger.cpp (521): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logging.cpp (89): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logging.cpp (83): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-rlyqnq\src\blueprint\blueprintlibrary.cpp (1139): BlueprintLibrary::startTransfer
c:\cygwin64\tmp\factorio-build-rlyqnq\src\blueprint\blueprintlibrary.cpp (1061): BlueprintLibrary::transferNextInQueue
c:\cygwin64\tmp\factorio-build-rlyqnq\src\blueprint\blueprintlibrary.cpp (760): BlueprintLibrary::updateTransferQueue
c:\cygwin64\tmp\factorio-build-rlyqnq\src\gameactionhandler.cpp (268): GameActionHandler::actionPerformed
c:\cygwin64\tmp\factorio-build-rlyqnq\src\input\inputhandler.cpp (56): InputHandler::flushActions
c:\cygwin64\tmp\factorio-build-rlyqnq\src\gameactionhandler.cpp (309): GameActionHandler::update
c:\cygwin64\tmp\factorio-build-rlyqnq\src\mainloop.cpp (1001): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-rlyqnq\src\mainloop.cpp (874): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\workerthread.cpp (36): WorkerThread::loop