[2.0.47]Changing mods leaves a zombie Desktop
Posted: Mon May 05, 2025 11:35 pm
Very small issue but <title>
Steps to reproduce:
1. Go fullscreen
2. Sync mods with a save OR manually enable/disable a mod from the Mods menu
When you make the game fullscreen, MacOS puts the game in a new Desktop. Making a change in the mod list while in this state closes the window and creates a new non-fullscreen Factorio window, but somehow does not close the previous Desktop. When opened, this "zombie" Desktop does not respond to any input and MacOS automatically switches to a different Desktop a few seconds after opening. Hopping between saves with different mods can quickly produce a lot of Factorio Desktops.
Fortunately it is possible to make these windows non-fullscreen from the Mission Control view of MacOS, closing the zombie Desktop.
Exiting the game similarly closes the active window but does not leave a zombie Desktop, I would expect changing mods would work the same way.
Steps to reproduce:
1. Go fullscreen
2. Sync mods with a save OR manually enable/disable a mod from the Mods menu
When you make the game fullscreen, MacOS puts the game in a new Desktop. Making a change in the mod list while in this state closes the window and creates a new non-fullscreen Factorio window, but somehow does not close the previous Desktop. When opened, this "zombie" Desktop does not respond to any input and MacOS automatically switches to a different Desktop a few seconds after opening. Hopping between saves with different mods can quickly produce a lot of Factorio Desktops.
Fortunately it is possible to make these windows non-fullscreen from the Mission Control view of MacOS, closing the zombie Desktop.
Exiting the game similarly closes the active window but does not leave a zombie Desktop, I would expect changing mods would work the same way.