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[2.0.15][SA] Crash on Autosave: this->busyRobotLink.isLinked() == this->shouldBeLinked() was not true

Posted: Mon Nov 11, 2024 4:56 am
by fwyrl
I had a game crash upon completion of an autosave. Can not replicate, as the most recent autosave before is >30 minutes back, and I can't get the save into the same gamestate it was in upon crash.

I do have the game log and the .tmp of the autosave though.
Link to the autosave: https://drive.google.com/file/d/1MWZtjs ... drive_link
I can upload the most recent save before this happened if that is useful.

Re: [2.0.15] Build [80108] [SA] Crash on Autosave: this->busyRobotLink.isLinked() == this->shouldBeLinked() was not true

Posted: Mon Nov 11, 2024 11:05 am
by Genhis
Is it possible you deconstructed some roboports? 119973 was fixed in 2.0.16.

Re: [2.0.15] Build [80108] [SA] Crash on Autosave: this->busyRobotLink.isLinked() == this->shouldBeLinked() was not true

Posted: Sun Nov 17, 2024 6:41 pm
by fwyrl
It is possible, yes.