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[Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants

Posted: Sat Nov 23, 2024 2:26 pm
by mill_yama
Requirement: When installing the rail ramp, please dismantle the plants and stones before installing the rail ramp.

It interferes with areas that need landfilling.
N.png
N.png (3.99 MiB) Viewed 1263 times
Reproduce
0 possible Placed on empty water
1impossible Placed on stone
2 possible Dismantling the stone→Installation
3 possible Set up a landfill→Cancel stone demolition→Installation

interference list

Hairy clubunb
Slipstack
Cuttlepop
Water cane
Iron stromatolite
copper stromatolite
レールランプ設置不可テスト.zip
(3.99 MiB) Downloaded 21 times
factorio-current.log
(7.78 KiB) Downloaded 23 times

Re: [Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants

Posted: Thu Nov 28, 2024 8:14 pm
by 3-20_Characters
I have the same issue. I was placing a rail blueprint and the water cane blocked all of my ramp ghosts.

Re: [Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants

Posted: Tue Dec 10, 2024 9:49 am
by Loewchen
Ref.: 122632

Re: [Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants

Posted: Tue Dec 10, 2024 10:56 am
by IsaacOscar
Loewchen wrote: Tue Dec 10, 2024 9:49 am Ref.: 122632
I think you meant to link 124148

Re: [Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants

Posted: Sat Dec 21, 2024 10:03 pm
by Muche
FYI: Version 2.0.28 set water cane's protected_from_tile_building flag to false, so now it no longer blocks automatic landfilling. I guess other listed entities will need the same flag.

Re: [Lou][2.0.21] Can't place rail ramp on top of Gleba's floating plants

Posted: Thu Jan 16, 2025 12:09 pm
by Lou
Thank you all for the reports.

Muche is correct in that addition of protected_from_tile_building to water cane fixed the issue for water cane, however the actual issue was that build mode (normal/forced/superforced) information was incorrectly not passed to the logic that was gaging autofilled tile buildability. Fixed for 2.0.31