when using this in a new game, there is nothing wrong.
but when using this in a game that has been started before using the mod (aka, the type is still item) this gives an error:
Code: Select all
item battery saved as type item, but now it is type ammo
the entire process he used is here: https://github.com/Dysoch/DyTech/issues/145
This can only be changed with migrations, and that currently isnt possible. (already asked Kovarex)
This needs an change in the source to ensure this wont happen again and we can change internal types easily with migrations.