[0.12.23][posila] Save games with Multiplayers from 12.22 Crash - Mod

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bruteman
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[0.12.23][posila] Save games with Multiplayers from 12.22 Crash - Mod

Post by bruteman »

any saved game with a mod missing now will not load game crashes to deskop.

This is a Map save from 12.22 which had a mod (advanced inserters) in it which is now removed and the game crashes in 12.23.

Code: Select all

   0.001 2016-02-22 17:34:41; Factorio 0.12.23 (Build 17675, win64)
   0.001 Operating system: Windows 10 
   0.001 Program arguments: "C:\Games\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Games/Factorio/data
   0.001 Write data path: C:/Users/bruteman/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Games/Factorio/bin
   0.015 Available display adapters: 2
   0.015  [0]: \\.\DISPLAY6 - NVIDIA GeForce GTX 770 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
   0.015  [1]: \\.\DISPLAY7 - NVIDIA GeForce GTX 770 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.017 Create display on adapter 1. Size 1280x720 at position [310, 162]. Monitor 1
   0.067 Initialised Direct3D:[1] NVIDIA GeForce GTX 770; driver: nvd3dumx.dll 10.18.13.6191
   0.104 Desktop composition is active.
   0.104 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 1]
   0.274 Loading mod core 0.0.0 (data.lua)
   0.276 Loading mod base 0.12.23 (data.lua)
   0.345 Loading mod Aircraft 1.0.3 (data.lua)
   0.398 Loading mod Crafting_Speed_Research 0.1.1 (data.lua)
   0.454 Loading mod EvoGUI 0.4.11 (data.lua)
   0.509 Loading mod Explosive Termites 1.1.7 (data.lua)
   0.557 Loading mod FARL 0.4.41 (data.lua)
   0.617 Loading mod Fast_Long_Inserter 0.0.2 (data.lua)
   0.683 Loading mod gravestone-mod 1.0.3 (data.lua)
   0.739 Loading mod Landfill 2.1.7 (data.lua)
   0.794 Loading mod Larger Inventory 1.0.0 (data.lua)
   0.865 Loading mod Loot-able Rocks 1.0.0 (data.lua)
   0.915 Loading mod MoreLight 1.0.0 (data.lua)
   0.965 Loading mod Natural_Evolution_Buildings 5.0.5 (data.lua)
   1.038 Loading mod Natural_Evolution_Enemies 5.0.5 (data.lua)
   1.114 Loading mod Orbital Ion Cannon 1.0.6 (data.lua)
   1.177 Loading mod reverse-factory 1.1.5 (data.lua)
   1.243 Loading mod Side Inserters 1.0.3 (data.lua)
   1.317 Loading mod SmartTrains 0.3.7 (data.lua)
   1.379 Loading mod TheFatController 0.3.20 (data.lua)
   1.443 Loading mod turrets-range 1.1.2 (data.lua)
   1.524 Loading mod UpGrade 0.0.6 (data.lua)
   1.592 Loading mod upgrade-planner 1.1.9 (data.lua)
   1.656 Loading mod YARM 0.7.15 (data.lua)
   1.727 Loading mod yi_railway 0.0.6 (data.lua)
   1.831 Loading mod Yuoki 0.2.42 (data.lua)
   1.939 Loading mod advanced-logistics-system 0.2.10 (data.lua)
   2.058 Loading mod filtered-deconstruction-planner 0.3.2 (data.lua)
   2.150 Loading mod yi_engines 0.1.8 (data.lua)
   2.268 Loading mod z_yira_4a_cw_steel 0.0.1 (data.lua)
   2.390 Loading mod z_yira_6a_maai1 0.0.1 (data.lua)
   2.495 Loading mod z_yira_br110orange 0.0.1 (data.lua)
   2.612 Loading mod z_yira_br110red 0.0.1 (data.lua)
   2.726 Loading mod z_yira_emdf7 0.0.1 (data.lua)
   2.836 Loading mod z_yira_mre044 0.0.1 (data.lua)
   2.971 Loading mod z_yira_v100green 0.0.1 (data.lua)
   3.075 Loading mod Uplink Station 0.1.0 (data.lua)
   3.180 Loading mod yi_pfw 0.0.7 (data.lua)
   3.325 Loading mod FARL 0.4.41 (data-updates.lua)
   3.438 Loading mod Natural_Evolution_Buildings 5.0.5 (data-updates.lua)
   3.570 Loading mod Natural_Evolution_Enemies 5.0.5 (data-updates.lua)
   3.674 Loading mod Natural_Evolution_Expansion 5.0.5 (data-updates.lua)
   3.795 Loading mod rso-mod 1.4.8 (data-updates.lua)
   3.932 Loading mod smart-long-handed-inserter 0.2.1 (data-updates.lua)
   4.042 Loading mod SmartTrains 0.3.7 (data-updates.lua)
   4.163 Loading mod Natural_Evolution_Enemies 5.0.5 (data-final-fixes.lua)
   4.291 Loading mod Natural_Evolution_Expansion 5.0.5 (data-final-fixes.lua)
   4.447 Loading mod reverse-factory 1.1.5 (data-final-fixes.lua)
   4.570 Loading mod advanced-logistics-system 0.2.10 (data-final-fixes.lua)
   4.700 Loading mod filtered-deconstruction-planner 0.3.2 (data-final-fixes.lua)
   6.095 Initial atlas bitmap size is 16384
   6.121 Created atlas bitmap 16384x16384
   6.672 Created atlas bitmap 16384x4353
  24.543 Info Updater.cpp:752: Downloading https://www.factorio.com/updater/get-available-versions?username=bruteman&token=<private>&apiVersion=2
  24.970 0 packages available to download (experimental updates enabled).
  25.014 Factorio initialised
  37.633 Loading map C:/Users\bruteman\AppData\Roaming\Factorio\saves\YuokiBetaTest.zip
  37.672 Info Scenario.cpp:124: Map version 0.12.22-0
 139.848 Loading map C:/Users\bruteman\AppData\Roaming\Factorio\saves\MP_2.zip
 139.904 Info Scenario.cpp:124: Map version 0.12.22-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-re1k5c\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-re1k5c\src\util\logger.cpp (284): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-re1k5c\src\util\logger.cpp (338): Logger::logStacktrace
c:\cygwin64\tmp\factorio-re1k5c\src\util\crashhandler.cpp (81): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-re1k5c\src\util\crashhandler.cpp (90): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCC2C87E2E)
00007FFCC2C87E2E (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCC5CFD958)
00007FFCC5CFD958 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCC5CE5AC6)
00007FFCC5CE5AC6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCC5CF9A9D)
00007FFCC5CF9A9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCC5C84F29)
00007FFCC5C84F29 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCC5CF8BAA)
00007FFCC5CF8BAA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-re1k5c\src\energy\electricenergysource.cpp (215): ElectricEnergySource::onDestroy
c:\cygwin64\tmp\factorio-re1k5c\src\entity\entity.cpp (233): Entity::setup
c:\cygwin64\tmp\factorio-re1k5c\src\entity\entitywithowner.cpp (105): EntityWithOwner::setup
c:\cygwin64\tmp\factorio-re1k5c\src\entity\craftingmachine.cpp (690): CraftingMachine::setup
c:\cygwin64\tmp\factorio-re1k5c\src\entity\assemblingmachine.cpp (338): AssemblingMachine::setup
c:\cygwin64\tmp\factorio-re1k5c\src\map\map.cpp (610): Map::setupEntities
c:\cygwin64\tmp\factorio-re1k5c\src\scenario\scenario.cpp (188): Scenario::loadFactory
c:\cygwin64\tmp\factorio-re1k5c\src\scenario\parallelscenarioloader.cpp (66): ParallelScenarioLoader::doLoad
c:\boost_1_58_0\boost\thread\detail\thread.hpp (117): boost::detail::thread_data<boost::_bi::bind_t<void,void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManager * __ptr64,bool),boost::_bi::list6<boost::_bi::value<ParallelScenarioLoader * __ptr64>,boost::_bi::value<MapDeserialiser * __ptr64>,boost::_bi::value<enum InputType>,boost::_bi::value<InputHandler * __ptr64>,boost::_bi::value<MultiplayerManager * __ptr64>,boost::_bi::value<bool> > > >::run
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF63546CE03)
00007FF63546CE03 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCC3668102)
00007FFCC3668102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCC5CAC574)
00007FFCC5CAC574 (ntdll): (filename not available): RtlUserThreadStart
 142.634 Error Util.cpp:63: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Last edited by bruteman on Tue Feb 23, 2016 12:59 am, edited 1 time in total.
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daniel34
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Re: 12.23 - save games with missing mod(s) crash

Post by daniel34 »

Are you sure it is not just an incompatibility with one or more mods with 12.23? (Although that still would be a bug, as 12.23 is supposed to be mod-compatible to 12.22.)
Does the same happen when you load that save without any mods? Does it load when you add advanced-inserters again?

I just tried removing mods from several modded games (bob's, mmod, landfill, rso, Yarm, 5dim) and all loaded properly without crash (of course migration happened --> the modded content was gone).

EDIT: Can you provide the mods and save game?
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bruteman
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Re: 12.23 - save games with missing mod(s) crash

Post by bruteman »

daniel34 wrote:Are you sure it is not just an incompatibility with one or more mods with 12.23? (Although that still would be a bug, as 12.23 is supposed to be mod-compatible to 12.22.)
Does the same happen when you load that save without any mods? Does it load when you add advanced-inserters again?

I just tried removing mods from several modded games (bob's, mmod, landfill, rso, Yarm, 5dim) and all loaded properly without crash (of course migration happened --> the modded content was gone).

EDIT: Can you provide the mods and save game?
We debugged this on live stream just now its any save that's from one of our multiplayer games that's crashing it isn't the mod removal..


I.e. any map that had multiplayer's in it will not load regardless of the mods installed.

I loaded 2 single player files that had that mod installed and it correctly removed the entities so it appears to be multiplayer changes in the save files not being compatible.

The mods pack is currently available to the public its the one from my live stream tho as i stated above its not the mods relation its something that's changed in the multiplayer save / loading information. any single player game will load just fine from 12.22 to 12.23 but if you have a multiplayer save its toast.

links to 2 broken 12.22 saves using the current modpack with 1 mod missing (advanced inserters)

Save 1 - Last played Sunday 2/21/2016 https://www.dropbox.com/s/jctsqnsxduc4l ... P.zip?dl=0
Save 2 - Older Save 12.22 maybe 1 week old. https://www.dropbox.com/s/jwxt01c8l0aim ... r.zip?dl=0

Save 3 for refrence Singleplayer only save with same mod pack loads fine in 12.23. https://www.dropbox.com/s/pgj5z4bc1uuqv ... o.zip?dl=0

Mod Pack : https://docs.google.com/spreadsheets/d/ ... edit#gid=0 (download link at bottom of the list)
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Re: [0.12.23][posila] Save games with Multiplayers from 12.22 Crash - Mod

Post by posila »

Thanks for the report and also thank you for including saves and mods. Fixed for 0.12.24

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