This is just a minor bug, but I thought it worthy of reporting anyway:
If you have the interface open for a constant combinator (and possibly other types) and the game starts autosaving - it is still possible to add in signals to the combinator. However these do not 'save', so if you then reopen the interface it will be in the state it was in before the autosave started happening.
Hope this makes sense, if not let me know!
[0.12.10] [kovarex] Combinator Interface Autosave Bug
Re: [0.12.10] [kovarex] Combinator Interface Autosave Bug
Oh, thanks for the report. Yes it might be really misleading, as the player could not notice that it wasn't actually set.
The same problem was with inventory bar and similar kind of problems, it is fixed for 0.12.14.
The same problem was with inventory bar and similar kind of problems, it is fixed for 0.12.14.