[0.12.10][posila]CTD.

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TheSAguy
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[0.12.10][posila]CTD.

Post by TheSAguy »

I'm getting a CTD when I load an old save using my Mods.
The culprit is something to do with the mod Natural_Evolution_Enemies_5.0.0.zip

Log, save and Mods attached.

MODS
SAVE
Attachments
factorio-current.log
Log
(6.28 KiB) Downloaded 260 times
Rseding91
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Re: [0.12.10][posila]CTD.

Post by Rseding91 »

Thanks for the report. This actually turned out to be quite a big bug and took me some time to track down. It's now fixed for 0.12.11 and your game loads up just fine now. Although, there's a script error in it - but that can easily be fixed :)
If you want to get ahold of me I'm almost always on Discord.
TheSAguy
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Re: [0.12.10][posila]CTD.

Post by TheSAguy »

Rseding91 wrote:Thanks for the report. This actually turned out to be quite a big bug and took me some time to track down. It's now fixed for 0.12.11 and your game loads up just fine now. Although, there's a script error in it - but that can easily be fixed :)
Great news!
Can you please elaborate? Like to know what was causing the crash and what was the script error and how do fix it :shock:
Thanks.
Rseding91
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Posts: 14269
Joined: Wed Jun 11, 2014 5:23 am
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Re: [0.12.10][posila]CTD.

Post by Rseding91 »

TheSAguy wrote:
Rseding91 wrote:Thanks for the report. This actually turned out to be quite a big bug and took me some time to track down. It's now fixed for 0.12.11 and your game loads up just fine now. Although, there's a script error in it - but that can easily be fixed :)
Great news!
Can you please elaborate? Like to know what was causing the crash and what was the script error and how do fix it :shock:
Thanks.
The crash was due to the game trying to render the world as it was still being loaded. The script error was just a typo where you used "tick" instead of "game.tick" in one place.
If you want to get ahold of me I'm almost always on Discord.
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