It was recreated on a new world with all mods disabled(luckily cause i thought it was due to my mod )
Updated now i got a crash report!
Code: Select all
0.001 2015-08-04 15:01:47; Factorio 0.12.2 (Build 16229, win64)
0.001 Operating system: Windows 10
0.001 Read data path: C:/Program Files/Factorio/data
0.001 Write data path: F:/Users/Jorgen/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files/Factorio/bin
0.069 Initialised Direct3D: AMD Radeon HD 7900 Series; driver: aticfx64.dll 8.17.10.1404
0.104 Turning off Align To V-Sync because desktop composition was detected (ie. Windows Aero).
0.104 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all]
0.162 Loading mod core 0.0.0 (data.lua)
0.164 Loading mod base 0.12.2 (data.lua)
0.727 Initial atlas bitmap size is 16384
0.729 Created atlas bitmap 16384x7660
8.610 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-available-versions?username=jorgen19981&token=<private>&apiVersion=2
9.579 0 packages available to download (experimental updates enabled).
9.599 Factorio initialised
510.951 Loading map F:/Users\Jorgen\AppData\Roaming\Factorio\saves\_autosave2.zip
510.975 Info Scenario.cpp:160: Map version 0.12.2-4
808.005 Loading map F:/Users\Jorgen\AppData\Roaming\Factorio\saves\_autosave3.zip
808.032 Info Scenario.cpp:160: Map version 0.12.2-4
827.548 Loading map F:/Users\Jorgen\AppData\Roaming\Factorio\saves\_autosave3.zip
827.573 Info Scenario.cpp:160: Map version 0.12.2-4
842.244 Loading map F:/Users\Jorgen\AppData\Roaming\Factorio\saves\_autosave3.zip
842.269 Info Scenario.cpp:160: Map version 0.12.2-4
863.600 Loading map F:/Users\Jorgen\AppData\Roaming\Factorio\saves\_autosave3.zip
863.628 Info Scenario.cpp:160: Map version 0.12.2-4
891.534 Loading map F:/Users\Jorgen\AppData\Roaming\Factorio\saves\_autosave3.zip
891.561 Info Scenario.cpp:160: Map version 0.12.2-4
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\temp\factorio-746f8a36\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\temp\factorio-746f8a36\src\util\logger.cpp (283): Logger::writeStacktrace
c:\temp\factorio-746f8a36\src\util\logger.cpp (337): Logger::logStacktrace
c:\temp\factorio-746f8a36\src\util\crashhandler.cpp (79): CrashHandler::writeStackTrace
c:\temp\factorio-746f8a36\src\util\crashhandler.cpp (88): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA400502CE)
00007FFA400502CE (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA43348992)
00007FFA43348992 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA43333F66)
00007FFA43333F66 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA4334633D)
00007FFA4334633D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA432C3C00)
00007FFA432C3C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA4334544A)
00007FFA4334544A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\program files (x86)\microsoft visual studio 12.0\vc\include\deque (1250): std::deque<Ghost * __ptr64,std::allocator<Ghost * __ptr64> >::begin
c:\temp\factorio-746f8a36\src\info\alertcenter.cpp (135): AlertCenter::update
c:\temp\factorio-746f8a36\src\map\map.cpp (912): Map::update
c:\temp\factorio-746f8a36\src\game.cpp (135): Game::update
c:\temp\factorio-746f8a36\src\scenario\scenario.cpp (734): Scenario::update
c:\temp\factorio-746f8a36\src\mainloop.cpp (250): MainLoop::gameUpdateStep
c:\temp\factorio-746f8a36\src\mainloop.cpp (351): MainLoop::updateLoop
c:\boost_1_58_0\boost\function\function_template.hpp (160): boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,void (__cdecl*)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool),boost::_bi::list5<boost::_bi::value<ThreadBarrier * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<bool * __ptr64>,boost::_bi::value<bool> > >,void>::invoke
c:\temp\factorio-746f8a36\src\util\thread.cpp (34): Thread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF66D52CE43)
00007FF66D52CE43 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA418E2D92)
00007FFA418E2D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA432B9F64)
00007FFA432B9F64 (ntdll): (filename not available): RtlUserThreadStart
1320.645 Error Util.cpp:46: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Attacking the car myself does not result in a crash neither does running it into trees, or any other objects, or killing your own car.