Search found 22 matches: Mantis
Searched query: mantis
- Mon Nov 12, 2018 10:23 pm
- Forum: News
- Topic: Friday Facts #268 - The modern Biter
- Replies: 115
- Views: 52588
Re: Friday Facts #268 - The modern Biter
... old ones. New face and the art picture looks nice though. Random thought: they're called Biters, but their attack animation looks more like the mantis shrimp attack than the process of biting. I thought of that too, worried that I am that my average grade laptop will soon run out of juice to ...
- Mon Nov 12, 2018 12:58 pm
- Forum: News
- Topic: Friday Facts #268 - The modern Biter
- Replies: 115
- Views: 52588
Re: Friday Facts #268 - The modern Biter
... old ones. New face and the art picture looks nice though. Random thought: they're called Biters, but their attack animation looks more like the mantis shrimp attack than the process of biting.
- Sat Nov 10, 2018 9:50 pm
- Forum: News
- Topic: Friday Facts #268 - The modern Biter
- Replies: 115
- Views: 52588
Re: Friday Facts #268 - The modern Biter
... in the FFF). The front legs should be larger than the rear, if they are supposed to be used for fighting ~ as found on lobster, crab, preying mantis, hunting spiders, scorpions, etc. Having short stumpy front legs is like imagining a T-rex in a boxing match ~ kinda ridiculous. Also this makes ...
- Sat Nov 10, 2018 4:46 pm
- Forum: News
- Topic: Friday Facts #268 - The modern Biter
- Replies: 115
- Views: 52588
Re: Friday Facts #268 - The modern Biter
... as a horse. The order of movement is correct, but the front legs are weird. It makes fighting more looking as kangaroo, rather then a praying mantis. i love them being insectoid but the proportions are a bit weird. And i don't think they became more cute atm. I think id like them better cuter ...
- Mon Jan 30, 2017 12:32 pm
- Forum: Railway Setups
- Topic: Factorio Meiosis Railway Blueprints Fixed
- Replies: 9
- Views: 10925
Re: Factorio Meiosis Railway Blueprints Fixed
... have reworked them 100% however, extended functionality and intersection and created a (warning: VERY EXPENSIVE) mkII version which will be called Mantis. Dropping the teaser here, new post with blueprints to the whole system soon. http://i.imgur.com/giGrwGy.jpg
- Tue Nov 15, 2016 1:36 pm
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 120433
Re: Friday Facts #164 - Nuclear power
No way - I'll have my pretty Mantis Walker. Cars, phah!Enkal wrote:MrGrim wrote:(...) or even in your car.
- Sun Jul 24, 2016 6:38 am
- Forum: Yuoki Industries
- Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
- Replies: 164
- Views: 115613
Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
... ore I can run a small unicomp surplus with just my ore washing and a single unicomp -> stone ore -> stone brick furnace setup (~5 furnaces with 2 mantis modules each). No need to make dirt and wash it for stone + process the extra for unicomp. Still a pretty complex production and maintenance ...
- Sun Jul 17, 2016 4:25 pm
- Forum: Yuoki Industries
- Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
- Replies: 164
- Views: 115613
Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
@Mantis it's impressive and looks nice. i never automated capsules in game the whole time or use them (2 years) - lol - (maybe 5 or 10 defenders 1 year ago) @peppe is the maintance-workshop fast enough to keep up with the ...
- Sun Jul 17, 2016 12:40 pm
- Forum: Yuoki Industries
- Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
- Replies: 164
- Views: 115613
Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
@Mantis
it's impressive and looks nice. i never automated capsules in game the whole time or use them (2 years) - lol - (maybe 5 or 10 defenders 1 year ago)
@peppe
is the maintance-workshop fast enough to keep up with the washers (copper) ?
for going crazy ... use drillheads for dirt-digging
it's impressive and looks nice. i never automated capsules in game the whole time or use them (2 years) - lol - (maybe 5 or 10 defenders 1 year ago)
@peppe
is the maintance-workshop fast enough to keep up with the washers (copper) ?
for going crazy ... use drillheads for dirt-digging
- Thu Mar 31, 2016 12:23 am
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 233301
Re: Peace with Aliens
Late in the game the leading bug race of the planet is revealed and its the preying mantis. The preying mantis govern and have stayed hidden up to this point. They are capable of communicating with all the insects and you. Just one human makes such a mess of their ...
- Thu Aug 06, 2015 7:30 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 624700
Re: Yuoki Industries - Informations, Suggestions, Questions
... to get the fluid back to surface. because this tanks are underground the fluid flows in but not out without a pump. edit: i took to long to write, mantis was faster :)
- Tue May 05, 2015 4:32 pm
- Forum: Ideas and Suggestions
- Topic: Aliens swarms fighting eachother
- Replies: 5
- Views: 3091
Aliens swarms fighting eachother
... harmless and depend on plants as a food source, if the player removes their food source they become aggressive. Then you have the spider-like or mantis-like enemies hunting the others so to stop overpopulation. The players objective besides just killing the aliens and managing the pollution is ...
- Tue Jun 10, 2014 11:26 pm
- Forum: General discussion
- Topic: Forum guidelines needed
- Replies: 18
- Views: 14689
Re: Forum guidelines needed
Thanks. This is a good insight and hits most, no, all of my thoughts exactly.
And to mantis: https://forums.factorio.com/forum/sea ... rds=Mantis
And to mantis: https://forums.factorio.com/forum/sea ... rds=Mantis
- Tue Jun 10, 2014 8:47 pm
- Forum: General discussion
- Topic: Forum guidelines needed
- Replies: 18
- Views: 14689
Re: Forum guidelines needed
... thing with the google groups, circles, or whatever you call them. That thing is a nightmare I never have any clue how to even navigate it. The mantis bug tracker which you can find here: http://www.mantisbt.org/ is so far the most elegant and easy to navigate / find stuff I've found. Maybe ...
- Thu May 15, 2014 2:27 am
- Forum: General discussion
- Topic: Suggestions, which are already clear
- Replies: 22
- Views: 7875
Re: Suggestions, which are already clear
... The devs said to Sedado77 and me, that they search for a bug tracking system. Might I suggest, as a quick way of getting started, that you look at Mantis. http://www.mantisbt.org/ First, everyone that has a forum account can easily get a parallel mantis account. Some members who have been around ...
- Sun May 11, 2014 9:36 pm
- Forum: General discussion
- Topic: Helping new forum users catch up...
- Replies: 18
- Views: 8107
Re: Helping new forum users catch up...
+1 on Mantis
- Sun May 11, 2014 9:01 pm
- Forum: General discussion
- Topic: Helping new forum users catch up...
- Replies: 18
- Views: 8107
Re: Helping new forum users catch up...
Well, two things to add: - suggested to use mantis since October last year ( https://forums.factorio.com/forum/search.php?keywords=Mantis&terms=all&author=Ssilk&sc=1&sf=all&sr=posts&sk=t&sd=d&st=0&ch=300&t=0&submit=Search ...
- Sun Apr 13, 2014 6:45 pm
- Forum: News
- Topic: Friday Facts #29 So many ideas
- Replies: 22
- Views: 25363
Re: Friday Facts #29 So many ideas
Hehe, normally I been told to think to small...
Well, yes, I didn't thought about how to present the current state of the suggestion, but your idea should be working. Problem here is, that it needs to have a ticket-system (e. g. Mantis) to display that. My first thought was about not needing that.
Well, yes, I didn't thought about how to present the current state of the suggestion, but your idea should be working. Problem here is, that it needs to have a ticket-system (e. g. Mantis) to display that. My first thought was about not needing that.
- Fri Jan 03, 2014 11:36 am
- Forum: Ideas and Suggestions
- Topic: new bug tracker.
- Replies: 1
- Views: 2085
- Sat Oct 26, 2013 9:42 am
- Forum: News
- Topic: Friday Facts #5
- Replies: 14
- Views: 22575
Re: Friday Facts #5
... a bug is fixed. I searched a bit, but found nothing working well for phpBB. Eventually you should think about a simple (!) bug-tool; I would say Mantis can handle that very well.