Search found 22 matches: Mantis

Searched query: mantis

by ttapada
Mon Nov 12, 2018 10:23 pm
Forum: News
Topic: Friday Facts #268 - The modern Biter
Replies: 115
Views: 52588

Re: Friday Facts #268 - The modern Biter

... old ones. New face and the art picture looks nice though. Random thought: they're called Biters, but their attack animation looks more like the mantis shrimp attack than the process of biting. I thought of that too, worried that I am that my average grade laptop will soon run out of juice to ...
by Adil
Mon Nov 12, 2018 12:58 pm
Forum: News
Topic: Friday Facts #268 - The modern Biter
Replies: 115
Views: 52588

Re: Friday Facts #268 - The modern Biter

... old ones. New face and the art picture looks nice though. Random thought: they're called Biters, but their attack animation looks more like the mantis shrimp attack than the process of biting.
by Killcreek2
Sat Nov 10, 2018 9:50 pm
Forum: News
Topic: Friday Facts #268 - The modern Biter
Replies: 115
Views: 52588

Re: Friday Facts #268 - The modern Biter

... in the FFF). The front legs should be larger than the rear, if they are supposed to be used for fighting ~ as found on lobster, crab, preying mantis, hunting spiders, scorpions, etc. Having short stumpy front legs is like imagining a T-rex in a boxing match ~ kinda ridiculous. Also this makes ...
by T-A-R
Sat Nov 10, 2018 4:46 pm
Forum: News
Topic: Friday Facts #268 - The modern Biter
Replies: 115
Views: 52588

Re: Friday Facts #268 - The modern Biter

... as a horse. The order of movement is correct, but the front legs are weird. It makes fighting more looking as kangaroo, rather then a praying mantis. i love them being insectoid but the proportions are a bit weird. And i don't think they became more cute atm. I think id like them better cuter ...
by lotzik
Mon Jan 30, 2017 12:32 pm
Forum: Railway Setups
Topic: Factorio Meiosis Railway Blueprints Fixed
Replies: 9
Views: 10925

Re: Factorio Meiosis Railway Blueprints Fixed

... have reworked them 100% however, extended functionality and intersection and created a (warning: VERY EXPENSIVE) mkII version which will be called Mantis. Dropping the teaser here, new post with blueprints to the whole system soon. http://i.imgur.com/giGrwGy.jpg
by Andrzejef
Tue Nov 15, 2016 1:36 pm
Forum: News
Topic: Friday Facts #164 - Nuclear power
Replies: 249
Views: 120433

Re: Friday Facts #164 - Nuclear power

Enkal wrote:
MrGrim wrote:(...) or even in your car.
No way - I'll have my pretty Mantis Walker. Cars, phah! :P
by Peppe
Sun Jul 24, 2016 6:38 am
Forum: Yuoki Industries
Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
Replies: 164
Views: 115613

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

... ore I can run a small unicomp surplus with just my ore washing and a single unicomp -> stone ore -> stone brick furnace setup (~5 furnaces with 2 mantis modules each). No need to make dirt and wash it for stone + process the extra for unicomp. Still a pretty complex production and maintenance ...
by Peppe
Sun Jul 17, 2016 4:25 pm
Forum: Yuoki Industries
Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
Replies: 164
Views: 115613

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

@Mantis it's impressive and looks nice. i never automated capsules in game the whole time or use them (2 years) - lol - (maybe 5 or 10 defenders 1 year ago) @peppe is the maintance-workshop fast enough to keep up with the ...
by YuokiTani
Sun Jul 17, 2016 12:40 pm
Forum: Yuoki Industries
Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
Replies: 164
Views: 115613

Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)

@Mantis
it's impressive and looks nice. i never automated capsules in game the whole time or use them (2 years) - lol - (maybe 5 or 10 defenders 1 year ago)

@peppe
is the maintance-workshop fast enough to keep up with the washers (copper) ?
for going crazy ... use drillheads for dirt-digging ;)
by Mauslag PIngman
Thu Mar 31, 2016 12:23 am
Forum: Development Proposals
Topic: Peace with Aliens
Replies: 205
Views: 233301

Re: Peace with Aliens

Late in the game the leading bug race of the planet is revealed and its the preying mantis. The preying mantis govern and have stayed hidden up to this point. They are capable of communicating with all the insects and you. Just one human makes such a mess of their ...
by YuokiTani
Thu Aug 06, 2015 7:30 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 624700

Re: Yuoki Industries - Informations, Suggestions, Questions

... to get the fluid back to surface. because this tanks are underground the fluid flows in but not out without a pump. edit: i took to long to write, mantis was faster :)
by Volken
Tue May 05, 2015 4:32 pm
Forum: Ideas and Suggestions
Topic: Aliens swarms fighting eachother
Replies: 5
Views: 3091

Aliens swarms fighting eachother

... harmless and depend on plants as a food source, if the player removes their food source they become aggressive. Then you have the spider-like or mantis-like enemies hunting the others so to stop overpopulation. The players objective besides just killing the aliens and managing the pollution is ...
by ssilk
Tue Jun 10, 2014 11:26 pm
Forum: General discussion
Topic: Forum guidelines needed
Replies: 18
Views: 14689

Re: Forum guidelines needed

Thanks. This is a good insight and hits most, no, all of my thoughts exactly.

And to mantis: https://forums.factorio.com/forum/sea ... rds=Mantis
by Drexir
Tue Jun 10, 2014 8:47 pm
Forum: General discussion
Topic: Forum guidelines needed
Replies: 18
Views: 14689

Re: Forum guidelines needed

... thing with the google groups, circles, or whatever you call them. That thing is a nightmare I never have any clue how to even navigate it. The mantis bug tracker which you can find here: http://www.mantisbt.org/ is so far the most elegant and easy to navigate / find stuff I've found. Maybe ...
by Isntprepared
Thu May 15, 2014 2:27 am
Forum: General discussion
Topic: Suggestions, which are already clear
Replies: 22
Views: 7875

Re: Suggestions, which are already clear

... The devs said to Sedado77 and me, that they search for a bug tracking system. Might I suggest, as a quick way of getting started, that you look at Mantis. http://www.mantisbt.org/ First, everyone that has a forum account can easily get a parallel mantis account. Some members who have been around ...
by Garm
Sun May 11, 2014 9:36 pm
Forum: General discussion
Topic: Helping new forum users catch up...
Replies: 18
Views: 8107

Re: Helping new forum users catch up...

+1 on Mantis
by ssilk
Sun May 11, 2014 9:01 pm
Forum: General discussion
Topic: Helping new forum users catch up...
Replies: 18
Views: 8107

Re: Helping new forum users catch up...

Well, two things to add: - suggested to use mantis since October last year ( https://forums.factorio.com/forum/search.php?keywords=Mantis&terms=all&author=Ssilk&sc=1&sf=all&sr=posts&sk=t&sd=d&st=0&ch=300&t=0&submit=Search ...
by ssilk
Sun Apr 13, 2014 6:45 pm
Forum: News
Topic: Friday Facts #29 So many ideas
Replies: 22
Views: 25363

Re: Friday Facts #29 So many ideas

Hehe, normally I been told to think to small... :)

Well, yes, I didn't thought about how to present the current state of the suggestion, but your idea should be working. Problem here is, that it needs to have a ticket-system (e. g. Mantis) to display that. My first thought was about not needing that.
by ssilk
Sat Oct 26, 2013 9:42 am
Forum: News
Topic: Friday Facts #5
Replies: 14
Views: 22575

Re: Friday Facts #5

... a bug is fixed. I searched a bit, but found nothing working well for phpBB. Eventually you should think about a simple (!) bug-tool; I would say Mantis can handle that very well.

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