[Rseding91] [1.1.1] Crash "key not found" in logisticpoint.cpp (1018): LogisticPoint::unlinkFilterFromActiveRequester
Posted: Sat Nov 28, 2020 3:07 am
The attached autosave1 save will crash consistently after a few minutes of running.
The base happens to not have power right now because my nuke build ran out of iron for fuel cells. I don't know if that has anything to do with the crash or not.
https://drive.google.com/drive/folders/ ... sp=sharing
The base happens to not have power right now because my nuke build ran out of iron for fuel cells. I don't know if that has anything to do with the crash or not.
https://drive.google.com/drive/folders/ ... sp=sharing