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[kovarex] [1.1.1] ghosts that are out of range cannot be rotated.

Posted: Sat Nov 28, 2020 12:16 am
by AntiElitz
Ghost entities that are out of player range cannot be rotated manually, but can be rotated by overbuilding. That's not really helpful when using map mode adn since there is a way to rotate them already anyways, all ways should work equally.

See: https://youtu.be/Cwu_rKsKYPY

Re: [kovarex] [1.1.1] ghosts that are out of range cannot be rotated.

Posted: Sat Nov 28, 2020 1:44 am
by kovarex
Thanks for the report, fixed for the next release.

Re: [kovarex] [1.1.1] ghosts that are out of range cannot be rotated.

Posted: Sat Nov 28, 2020 2:09 am
by AntiElitz
I didn't expect 24/7 support for this game, but you are more more reliable than the police at these times of a day :D