[kovarex] [1.1.1] ghosts that are out of range cannot be rotated.
Posted: Sat Nov 28, 2020 12:16 am
Ghost entities that are out of player range cannot be rotated manually, but can be rotated by overbuilding. That's not really helpful when using map mode adn since there is a way to rotate them already anyways, all ways should work equally.
See: https://youtu.be/Cwu_rKsKYPY
See: https://youtu.be/Cwu_rKsKYPY