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Placing Custom Tiles Near Water
Posted: Mon Jan 06, 2020 5:39 pm
by PeteTheLich
So i've been looking and i cant find a similar thread
I tried looking for the concrete/stone file in the factorio folder to see how it was done but I cant find where that is exactly
Basically my floor tiles wont place anywhere near water where the base tiles do
I think it has something to do with the collision mask? but im not entirely sure
I'd really appreciate it if someone could help point me in the right direction!
Re: Placing Custom Tiles Near Water
Posted: Thu Jan 09, 2020 7:17 pm
by darkfrei
Re: Placing Custom Tiles Near Water
Posted: Thu Jan 09, 2020 9:03 pm
by PeteTheLich
I appreciate you taking the time to reply but im not exactly sure what to be looking for.
I remember trying to tweak the transition but that just made the edges use use concrete (i copied the concrete transition) had no effect on the placeability near the water
im not sure what property to add to get things to place near water
Re: Placing Custom Tiles Near Water
Posted: Tue Jan 14, 2020 5:30 pm
by darkfrei
See item's condition_size:
Code: Select all
data.raw.item.concrete.place_as_tile.result = "concrete"
data.raw.item.concrete.place_as_tile.condition_size = 1
data.raw.item.concrete.place_as_tile.condition[1] = "water-tile"
Re: Placing Custom Tiles Near Water
Posted: Thu Jan 16, 2020 8:17 pm
by PeteTheLich
darkfrei wrote: Tue Jan 14, 2020 5:30 pm
See item's condition_size:
Code: Select all
data.raw.item.concrete.place_as_tile.result = "concrete"
data.raw.item.concrete.place_as_tile.condition_size = 1
data.raw.item.concrete.place_as_tile.condition[1] = "water-tile"
Thank you! goes to show I had no idea what im doing haha
the code was already there but the data.raw.item.concrete.place_as_tile.condition_size = 1 was set to = 4
I really appreciate your help