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Stack filter inserter picks wrong priorities from circuit network

Posted: Sat Nov 16, 2019 5:59 pm
by wrygiel
ver. 0.17.78

One of the articles claims that Filter Inserter, when connected to a circuit network via Set Filter, "is set to filter the item of greatest demand". I just tested that, and it seems that it is set to the first (internal-ID-wise) item with positive signal. E.g. if there's wood in the network, then it will always win.

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Re: Stack filter inserter picks wrong priorities from circuit network

Posted: Sat Nov 16, 2019 6:46 pm
by Rseding91
Thanks for the report however nothing in the game says it works that way. It sets it based off the first signal in the ordered signals as you're seeing.
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Re: Stack filter inserter picks wrong priorities from circuit network

Posted: Sun Nov 17, 2019 12:56 am
by wrygiel
Okay, that was the mistake in the documentation then. Thanks for fixing.