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[kovarex] [0.17.50] signal->reservedFor.isZero() was not true. Game froze when saving

Posted: Sun Jun 23, 2019 3:29 pm
by morcup
I was removing a turnaround loop in my rail system to make way for another intersection, and a train stopped where the turnaround had been, even though its path showed an updated route. I cycled it to manual and back to auto scheduling, then decided to save before trying anything else. The game froze at 0% complete for the save.

Sorry for the messy train network, it's been neglected in favor of other projects. Better signalling for the rails has been added on my to-do list. Let me know if I can be of any other help in diagnosing the issue.

Re: [0.17.50] signal->reservedFor.isZero() was not true. Game froze when saving

Posted: Sun Jun 23, 2019 6:49 pm
by Kiyoshi555
I've also run into this crash - occurred when I was modifying a loop while trains were running.


0.17.50 - Train Loop.png
0.17.50 - Train Loop.png (1.87 MiB) Viewed 1332 times

Re: [kovarex] [0.17.50] signal->reservedFor.isZero() was not true. Game froze when saving

Posted: Mon Jul 01, 2019 10:55 am
by kovarex
Hello, this is most probably related to a bug fixed in 0.17.51