Reposting from topic marked as duplicate:
I have the same problem:
Error RailSignalBase.cpp:339: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
Tried loading from previous autosave - same issue.
In this archive you can find log, memory dump and a save that fails to load: https://file.io/isFDCT
This is a single player game carried over since 0.15.0. No mods/cheats were ever used in that game.
[0.17.47] Map::checkConsistency: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
Posted: Fri Jun 07, 2019 8:44 pm
by Agni
Since the lastest update 0.17.46 my last saved files doesnt load. It jz says error and game crashes. Please help me. Thank you
Re: [0.17.47] Crash: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
Posted: Sat Jun 08, 2019 10:25 pm
by Thrakazog
Another instance.
As I version my maps (unique save on every play session) I see this issue in versions 144 and 143 of may map, but not version 142
Forum is refusing map upload so here a google drive links,
31.908 Error RailSignalBase.cpp:339: this->reservedFor.isZero() == (this->reservedForCount == 0) was not true
---
Agni wrote: Fri Jun 07, 2019 8:44 pm
Since the lastest update 0.17.46 my last saved files doesnt load. It jz says error and game crashes. Please help me. Thank you
#8 0x000000000184dfbf in RailSignalBase::checkConsistency() const at /tmp/factorio-build-omVBqM/src/Entity/RailSignalBase.cpp:339 (discriminator 1)
#9 0x00000000000076db in Map::checkConsistency(ProgressObserver*) at /tmp/factorio-build-omVBqM/src/Map/Map.cpp:2007
#10 (nil) in Map::setupEntities(MapDeserialiser*, bool, ProgressObserver*) at /tmp/factorio-build-omVBqM/src/Map/Map.cpp:1097
#11 (nil) in TimeUtil::CpuTimer::elapsed() const at /tmp/factorio-build-omVBqM/src/Util/TimeUtil.hpp:44
#12 0x3fc2edf88393dd01 in TimeUtil::CpuTimer::getSecondsPassed() const at /tmp/factorio-build-omVBqM/src/Util/TimeUtil.hpp:29
#13 (nil) in Scenario::loadFactory(Filesystem::Path const*, Filesystem::Path const&, ScenarioExecutionContext, LoadType, MapDeserialiser*, InputType, InputHandler*, MultiplayerManagerBase*, ProgressObserver*, bool, InputListener*) at /tmp/factorio-build-omVBqM/src/Scenario/Scenario.cpp:306
#14 (nil) in ParallelScenarioLoader::doLoad(ParallelScenarioLoader*, MapDeserialiser*, InputType, InputHandler*, MultiplayerManagerBase*) at /tmp/factorio-build-omVBqM/src/Scenario/ParallelScenarioLoader.cpp:151
#8 0x000000000184dfbf in RailSignalBase::checkConsistency() const at /tmp/factorio-build-omVBqM/src/Entity/RailSignalBase.cpp:339 (discriminator 1)
#9 0x00000000000076db in Map::checkConsistency(ProgressObserver*) at /tmp/factorio-build-omVBqM/src/Map/Map.cpp:2007
#10 (nil) in Map::setupEntities(MapDeserialiser*, bool, ProgressObserver*) at /tmp/factorio-build-omVBqM/src/Map/Map.cpp:1097
#11 (nil) in TimeUtil::CpuTimer::elapsed() const at /tmp/factorio-build-omVBqM/src/Util/TimeUtil.hpp:44
#12 0x3fc2edf88393dd01 in TimeUtil::CpuTimer::getSecondsPassed() const at /tmp/factorio-build-omVBqM/src/Util/TimeUtil.hpp:29
#13 (nil) in Scenario::loadFactory(Filesystem::Path const*, Filesystem::Path const&, ScenarioExecutionContext, LoadType, MapDeserialiser*, InputType, InputHandler*, MultiplayerManagerBase*, ProgressObserver*, bool, InputListener*) at /tmp/factorio-build-omVBqM/src/Scenario/Scenario.cpp:306
#14 (nil) in ParallelScenarioLoader::doLoad(ParallelScenarioLoader*, MapDeserialiser*, InputType, InputHandler*, MultiplayerManagerBase*) at /tmp/factorio-build-omVBqM/src/Scenario/ParallelScenarioLoader.cpp:151