Depedancy requirement
Posted: Mon May 20, 2019 10:55 pm
Hello there peepz.
I wanted to ask you about depedancies of mods, in a way that I want my mod to doesn't require modX to work but, if modX is present, then you must also have modXY installed or the game won't work. I like to call it optionally required depedancy, but I don't know how to set it up on the .json string, can anybody help? Or maybe its not possible?
Lemme give you an example:
Where I want bobelectronics to be a required depedancy only if bobmods is present
I wanted to ask you about depedancies of mods, in a way that I want my mod to doesn't require modX to work but, if modX is present, then you must also have modXY installed or the game won't work. I like to call it optionally required depedancy, but I don't know how to set it up on the .json string, can anybody help? Or maybe its not possible?
Lemme give you an example:
Code: Select all
[
"base >= 0.17.0"
, "? bobmods >= 0.16.0"
, " bobelectronics >= 0.16.0"
]