[0.17.21] NPE scenario crash upon loading campaign
Posted: Fri Mar 29, 2019 5:49 am
Just tried loading the NPE campaign for the first time in .17.
As soon as I click on Arrival and then Play I get the following error:
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_game_created_from_scenario (ID 119)
A script command already exists with the name: spawn
stack traceback:
__base__/lualib/npe/scenario-commands.lua:213: in function 'on_load'
__base__/lualib/npe/main.lua:87: in function 'on_game_created_or_loaded'
__base__/lualib/npe/main.lua:124: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
[C]: in function 'add_command'
__base__/lualib/npe/scenario-commands.lua:213: in function 'on_load'
__base__/lualib/npe/main.lua:87: in function 'on_game_created_or_loaded'
__base__/lualib/npe/main.lua:124: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
As soon as I click on Arrival and then Play I get the following error:
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_game_created_from_scenario (ID 119)
A script command already exists with the name: spawn
stack traceback:
__base__/lualib/npe/scenario-commands.lua:213: in function 'on_load'
__base__/lualib/npe/main.lua:87: in function 'on_game_created_or_loaded'
__base__/lualib/npe/main.lua:124: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
[C]: in function 'add_command'
__base__/lualib/npe/scenario-commands.lua:213: in function 'on_load'
__base__/lualib/npe/main.lua:87: in function 'on_game_created_or_loaded'
__base__/lualib/npe/main.lua:124: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>