Yeah, balance was the first thing i thought about. Would make it space science, like 1k, reachable with the first rocket
Machines would all cost additinal blue circuits and maybe concrete(?), thinking of a good amount right now.
Also, since i dont know much about 0.17 vanilla, there could be things like low density structures involved in making these, something i need to read about
I wouldnt double the speed tho. Maybe 1.75 max, Mk3 Assembler is 1.25
Another module slot, maybe with another level of modules, would give you far more in terms of space and UPS needed.
Even without new modules, a lab with another module slot will boost science "crafted" per minute alot, without even increasing science flask production
Just making the crafting cost of these machines very high isn´t very satisfying, as i can tell from building 10k SPM with Bobs MK8 modules and Mk6 assemblers, science build fits in a space where i would normally build a vanilla 1000S/10min base.
But as i wouldn´t use that mod myself (prefer more complex stuff), you can suggest whatever you want, even Spaceballs ludicrous speed machines
two things:
I actively play on a server on a daily basis, with my limited modding knowledge this isn´t something i will finish "tomorrow", not even if i´d use it myself.
Maybe I´ll find some serious time over the weekend. Evenings after server play aren´t exactly whats good for concentration and creativity.
If recoloring is as easy as learning that "tint" commands i read about, i can probably do it, otherwise they´d look the same as vanilla machines.