Page 1 of 1
[posila] [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches
Posted: Sat Mar 02, 2019 10:48 am
by mward
The menus are OK, but the main playing screen is glitched:

- Screen Shot 2019-03-02 at 10.39.57.png (1.15 MiB) Viewed 2674 times
Re: [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches
Posted: Sat Mar 02, 2019 10:58 am
by posila
Please post factorio-current.log.
(Duplicate:
67579)
Re: [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches
Posted: Sat Mar 02, 2019 8:28 pm
by mward
factorio-current.log:
The default "sprite resolution" was set to "High": which requires 3GB of VRAM. My Macbook air has 1536 MB of VRAM. Changing the sprite resolution to "normal" didn't have any effect until I quit and restarted the game: then it worked!
I suggest ensuring that the "High" setting cannot be used when there is not enough VRAM to use it (including on a clean install). Is it possible to change the setting without restarting the game? If not, then perhaps force a restart of the game if the setting is changed.
Re: [posila] [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches
Posted: Mon Jun 10, 2019 3:05 pm
by posila
Thanks for the report.
In 0.17.48, GPU accelerated texture compression will be disabled by default on macOS 10.11.6. I am not sure if this issue occurs only with Intel GPUs, but given macOS 10.11 being outdated and GPU acceleration can be reenabled by editing config, I don't mind disabling it for everyone by default.
Re: [posila] [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches
Posted: Mon Jun 10, 2019 4:25 pm
by mward
I finally got round to updating to Mojave (10.14.5).
With 0.17.47 the graphics do not look quite right:

- Screenshot 2019-06-10 at 17.22.23.png (1.18 MiB) Viewed 2499 times
Re: [posila] [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches
Posted: Mon Jun 10, 2019 4:27 pm
by posila

That's different issue that has been also resolved for 0.17.48:
71700