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Universal support for draw_circuit_wires / draw_copper_wires

Posted: Mon Aug 06, 2018 6:43 pm
by Therax
My mods use a bunch of hidden entities, including inserters, chests, etc. I frequently circuit connect them to each other via scripting, i.e. to use multiple inserters which are ganged together to react simultaneously to changing signals. Currently I arrange for the circuit connection points to all overlap each other, but that still results in an unsightly red/green pixel rendered on top of everything else. I'd like to suppress the drawing of the circuit wires entirely, as is already possible with electric poles.

Re: Universal support for draw_circuit_wires / draw_copper_wires

Posted: Sat Aug 11, 2018 7:05 am
by Rseding91
I'll see about adding it in.