[0.16.17]Setting player to not-colliding-with-itself issue
Posted: Sun Jan 14, 2018 1:34 pm
The subject length limit is way too small.. Here's a proper title: [0.16.17 34987] Setting player to not-colliding-with-itself prevents the player from walking over 1 wide rivers
Normally then player can walk over these 1 wide water gaps in 0.16:

However, doing removes this functionality. I dont expect it to do that because the collision mask is set to the default + "not-colliding-with-itself", and the player not colliding with itself should not prevent it from walking over the 1 wide gaps.
Normally then player can walk over these 1 wide water gaps in 0.16:

However, doing
Code: Select all
data.raw.player.player.collision_mask = { "player-layer", "train-layer", "not-colliding-with-itself"}