[16.6] Upgrade cards (in blueprints) behaviour
Posted: Wed Dec 20, 2017 10:44 pm
Example
1. Make a blueprint out of an existing electric furnace that contains 2 upgrade cards
2. Place this blueprint elsewhere
3. Build an electric furnace manually over it and insert some cards, before drones arrives
5. Bug occurs: Drones want to deliver cards
1. Make a blueprint out of an existing electric furnace that contains 2 upgrade cards
2. Place this blueprint elsewhere
3. Build an electric furnace manually over it and insert some cards, before drones arrives
5. Bug occurs: Drones want to deliver cards