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[0.15.37]Crash after removing collision from rails + belts

Posted: Mon Nov 13, 2017 11:21 am
by Bilka
I removed the collision boxes from straight rails and transport belts by modifying the base mod. Openening a new world and placing them works (though with some issue that are to be expected when removing collision), but if I try to open an existing world (that has was saved with an unmodified base mod) the game crashes.

The modifcations I made were: Commenting out collision_box for the straight-rail and transport-belt. Adding

Code: Select all

tile_width=1,
	tile_height=1,
to the belt and

Code: Select all

tile_width=2,
	tile_height=2,
to the rail

Re: [0.15.37]Crash after removing collision from rails + belts

Posted: Mon Nov 13, 2017 12:16 pm
by Rseding91
Thanks for the report. Those two entity types must have a non-zero collision bounding box. I've added error checking for 0.16.