; version=2
; This is INI file:
https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__system-read-data__
write-data=__PATH__system-write-data__
[general]
locale=
[other]
; Options: true, false
; verbose-logging=false
; tooltip-delay=0.040000
; output-console-delay=1200
; autosave-interval=2
autosave-slots=10
; minimum-latency-in-multiplayer=0
; port=34197
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; check-updates=true
; Options: true, false
enable-experimental-updates=true
; Options: true, false
force-default-logistic-filter-count-to-one=true
; Options: true, false
show-tips-and-tricks=false
; Options: true, false
show-tutorial-notifications=false
; Options: true, false
; autosort-inventory=true
; Options: true, false
research-finished-stops-game=false
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
[controls]
; move-up=W
; move-right=D
; move-left=A
; move-down=S
; open-character-gui=E
; open-technology-gui=T
; close-gui=E
; mine=mouse-button-2
; build=mouse-button-1
; build-ghost=SHIFT + mouse-button-1
; remove-pole-cables=SHIFT + mouse-button-1
; copy-entity-settings=SHIFT + mouse-button-2
; paste-entity-settings=SHIFT + mouse-button-1
; select-for-blueprint=mouse-button-1
; select-for-cancel-deconstruct=SHIFT + mouse-button-1
; open-gui=mouse-button-1
; show-info=ALT
next-weapon=mouse-button-5
; pick-item=mouse-button-1
; stack-transfer=SHIFT + mouse-button-1
; inventory-transfer=CONTROL + mouse-button-1
; fast-entity-transfer=CONTROL + mouse-button-1
; toggle-filter=mouse-button-3
; quickbar-1=1
; quickbar-2=2
; quickbar-3=3
; quickbar-4=4
; quickbar-5=5
; cursor-split=mouse-button-2
; stack-split=SHIFT + mouse-button-2
; inventory-split=CONTROL + mouse-button-2
; fast-entity-split=CONTROL + mouse-button-2
; change-active-quickbar=X
; open-item=mouse-button-2
; quickbar-6=SHIFT + 1
; quickbar-7=SHIFT + 2
; quickbar-8=SHIFT + 3
; quickbar-9=SHIFT + 4
; quickbar-10=SHIFT + 5
; clean-cursor=Q
; smart-pipette=Q
; drop-cursor=Z
; rotate=R
; reverse-rotate=SHIFT + R
; pick-items=F
; shoot-enemy=SPACE
; shoot-selected=C
toggle-driving=mouse-button-4
; cycle-blueprint-forwards=SHIFT + mouse-wheel-up
; cycle-blueprint-backwards=SHIFT + mouse-wheel-down
; zoom-in=mouse-wheel-up
; zoom-out=mouse-wheel-down
; alt-zoom-in=mouse-wheel-up
; alt-zoom-out=mouse-wheel-down
; toggle-menu=ESCAPE
; production-statistics=P
; kill-statistics=K
; logistic-networks=L
; toggle-map=M
; toggle-blueprint-library=B
; confirm-message=TAB
; connect-train=G
; disconnect-train=V
; pause-game=SHIFT + SPACE
; larger-terrain-building-area=PAD +
; smaller-terrain-building-area=PAD -
; focus-search=CONTROL + F
; previous-technology=BACKSPACE
; toggle-console=GRAVE
; drag-map=mouse-button-1
; craft=mouse-button-1
; craft-5=mouse-button-2
; craft-all=SHIFT + mouse-button-1
; cancel-craft=mouse-button-1
; cancel-craft-5=mouse-button-2
; cancel-craft-all=SHIFT + mouse-button-1
; editor-tool-primary-action=mouse-button-1
; editor-tool-secondary-action=mouse-button-2
; editor-remove-entity=X
; editor-edit-entity-details=T
; editor-show-all-difficulties=F8
; editor-show-easy-difficulty=F9
; editor-show-normal-difficulty=F10
; editor-show-hard-difficulty=F11
; debug-toggle-atlas-gui=F3
; debug-toggle-debug-settings=F4
; debug-toggle-basic=F5
; debug-toggle-detailed=F6
; debug-toggle-full=F7
; debug-reset-zoom=F9
[sound]
; master-volume=0.600000
; music-volume=0.400000
; game-effects-volume=0.700000
; gui-effects-volume=0.700000
; walking-sound-volume=0.300000
; environment-sounds-volume=0.450000
; alerts-volume=0.550000
; audible-distance=40.000000
; environment-audible-distance=15.000000
; maximum-environment-sounds=15
; active-gui-volume-modifier=1.300000
; active-gui-environment-volume-modifier=0.600000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
[map-view]
; Options: true, false
show-logistic-network=true
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
show-pollution=false
; Options: true, false
; show-train-station-names=true
; Options: true, false
show-player-names=false
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
show-non-standard-map-info=true
[debug]
force=neutral
; Options: always, basic, detailed, full, never
show-fps=always
; Options: always, basic, detailed, full, never
; show-detailed-info=basic
; Options: always, basic, detailed, full, never
; show-time-usage=basic
; Options: always, basic, detailed, full, never
show-sprite-counts=basic
; Options: always, basic, detailed, full, never
show-multiplayer-waiting-icon=always
; Options: always, basic, detailed, full, never
show-multiplayer-statistics=always
; Options: always, basic, detailed, full, never
show-tile-grid=basic
; Options: always, basic, detailed, full, never
show-collision-rectangles=basic
; Options: always, basic, detailed, full, never
show-selection-rectangles=basic
; Options: always, basic, detailed, full, never
; show-paths=full
; Options: always, basic, detailed, full, never
; show-next-waypoint-bb=full
; Options: always, basic, detailed, full, never
; show-target=full
; Options: always, basic, detailed, full, never
; show-unit-group-info=full
; Options: always, basic, detailed, full, never
; show-unit-behavior-info=full
; Options: always, basic, detailed, full, never
; show-last-path-detail=full
; Options: always, basic, detailed, full, never
; show-path-cache=full
; Options: always, basic, detailed, full, never
; show-path-cache-paths=full
; Options: always, basic, detailed, full, never
; show-rail-paths=full
; Options: always, basic, detailed, full, never
; show-rolling-stock-count=full
; Options: always, basic, detailed, full, never
; show-rail-connections=detailed
; Options: always, basic, detailed, full, never
; show-rail-segments=detailed
; Options: always, basic, detailed, full, never
; show-rail-blocks=detailed
; Options: always, basic, detailed, full, never
; show-rail-joints=detailed
; Options: always, basic, detailed, full, never
; show-train-stop-point=detailed
; Options: always, basic, detailed, full, never
; show-train-braking-distance=full
; Options: always, basic, detailed, full, never
; show-train-signals=full
; Options: always, basic, detailed, full, never
; show-network-connected-entities=detailed
; Options: always, basic, detailed, full, never
; show-circuit-network-numbers=detailed
; Options: always, basic, detailed, full, never
; show-energy-sources-networks=detailed
; Options: always, basic, detailed, full, never
; show-active-state=detailed
; Options: always, basic, detailed, full, never
; show-wakeup-lists=detailed
; Options: always, basic, detailed, full, never
; show-pollution-values=full
; Options: always, basic, detailed, full, never
; show-active-entities-on-chunk-counts=full
; Options: always, basic, detailed, full, never
; show-active-chunks=full
; Options: always, basic, detailed, full, never
; show-polluted-chunks=full
; Options: always, basic, detailed, full, never
; show-enemy-expansion-candidate-chunks=full
; Options: always, basic, detailed, full, never
; show-enemy-expansion-candidate-chunk-values=full
; Options: always, basic, detailed, full, never
; show-bad-attack-chunks=full
; Options: always, basic, detailed, full, never
; show-tile-variations=full
; Options: always, basic, detailed, full, never
; show-raw-tile-transitions=never
; Options: always, basic, detailed, full, never
; show-tile-correction-previews=never
; Options: always, basic, detailed, full, never
; show-fluid-box-fluid-info=basic
; Options: always, basic, detailed, full, never
; show-environment-sound-info=basic
; Options: always, basic, detailed, full, never
; show-logistic-robot-targets=full
; Options: always, basic, detailed, full, never
; show-fire-info=full
; Options: always, basic, detailed, full, never
; show-sticker-info=full
; Options: always, basic, detailed, full, never
; show-map-generator-info=full
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; verify-user-identity=true
[graphics]
; lights-render-quality=0.250000
; custom-ui-scale=1.000000
; multisampling-level=0
; preferred-screen-index=255
; screenshots-queue-size=10
; screenshots-threads-count=1
; debug-font-size=18
; max-texture-size=0
; max-threads=4
; Options: high, normal, low, very-low
graphics-quality=high
; Options: true, false
full-screen=false
; Options: true, false
; system-ui-scale=true
; Options: true, false
; show-minimap=true
; Options: true, false
show-turret-radius-when-blueprinting=true
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
show-smoke=false
; Options: true, false
show-clouds=false
; Options: true, false
; show-decoratives=true
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
show-inserter-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
show-combinator-settings-when-detailed-info-is-on=true
; Options: true, false
; force-opengl=false
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
v-sync=true
; Options: true, false
; tree-sprite-mipmaps=true
; Options: true, false
; trilinear-filtering=true
; Options: true, false
; shader-enabled=true
; Options: true, false
; atlas-specialization=true
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; runtime-sprite-reload=false
; train-stop-label-angle=0.085526
; Options: all, high, medium, low
video-memory-usage=all
; Options: false, true, auto
texture-compression=auto
; Options: false, true, auto
; disable-fma3=auto