Desync on player join
Posted: Sun Jul 02, 2017 12:11 pm
My scenario seems incompatible with v15.26. Players can't connect at all.
Desync report says there's a different seed and I see fish in different positions.
To recreate:
Host server with scenario.
Choose far spawn
Have another player join server.
Triple desync.
Attached is the scenario, a desync report, and the save.
Edit: I turned off oarc_events.lua and the instant desyncs are gone. Some something in one of those files is causing the issue.
Desync report says there's a different seed and I see fish in different positions.
To recreate:
Host server with scenario.
Choose far spawn
Have another player join server.
Triple desync.
Attached is the scenario, a desync report, and the save.
Edit: I turned off oarc_events.lua and the instant desyncs are gone. Some something in one of those files is causing the issue.