[0.15.19] Factorio unexpectedly starts in full screen
Posted: Thu Jun 08, 2017 3:42 pm
After updating, Factorio started up full screen, even though I already have set it to windowed mode. Factorio should only default to full screen when starting up for the first time.
What I did:
1. I started up Factorio 0.15.19
2. It went full screen
3. I waited the even longer loading period
4. I have immediately ran into the settings to get back into windowed.
5. I exited the game.
Factorio-current.log (First time run of 0.15.19)
factorio-previous.log (Last run of Factorio 0.15.18) It went fully windowed.
EDIT: Linking with topic: viewtopic.php?f=55&t=49590
What I did:
1. I started up Factorio 0.15.19
2. It went full screen
3. I waited the even longer loading period
4. I have immediately ran into the settings to get back into windowed.
5. I exited the game.
Factorio-current.log (First time run of 0.15.19)
Code: Select all
0.040 2017-06-08 17:27:16; Factorio 0.15.19 (build 30238, win64, steam)
0.040 Operating system: Windows 10 (build 15063)
0.040 Program arguments: "C:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.041 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data
0.041 Write data path: C:/Users/<user>/AppData/Roaming/Factorio
0.041 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin
0.139 System info: [CPU: Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz, 4 cores, RAM: 6032MB]
0.148 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.156 Available display adapters: 1
0.156 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics Family {0x05, [0,0], 1366x768, 32bit, 60Hz}
0.157 Create display on adapter 0. Size 1280x720 at position [33, 6].
1.234 Initialised Direct3D:[0] AMD Radeon HD 8670M; driver: aticfx64.dll 8.17.10.1395
1.771 Video memory size (dedicated video/dedicated system/shared system/available): 2038/0/3016/4092 MB
1.876 DSound: Starting _dsound_update thread
2.158 DSound: Enter _dsound_update; tid=5408
2.159 DSound: Enter _dsound_update; tid=5408Device reset internal.
3.078 Desktop composition is active.
3.113 Graphics settings preset: high
3.116 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false]
4.522 Loading mod core 0.0.0 (data.lua)
5.008 Loading mod base 0.15.19 (data.lua)
19.754 Loading mod base 0.15.19 (data-updates.lua)
19.876 Checksum for core: 4170786945
19.876 Checksum of base: 2966998318
20.850 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1496907719
20.850 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1496239878
21.940 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
21.986 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
21.986 Crop bitmaps.
89.261 Initial atlas bitmap size is 16384
89.266 Created atlas bitmap 16384x9662
89.267 Created atlas bitmap 16384x3212
89.268 Created atlas bitmap 16384x2545
89.269 Created atlas bitmap 8192x1920
89.269 Created atlas bitmap 8192x800
89.270 Created atlas bitmap 8192x2028
158.121 Sprites loaded
158.121 Convert atlas 8192x1920 to: mipmap
158.267 Convert atlas 8192x800 to: mipmap
158.423 Convert atlas 8192x2028 to: trilinear-filtering
159.660 Loading sounds...
166.963 Custom inputs active: 0
167.387 Factorio initialised
173.982 Device reset internal.
176.135 Device reset internal.
177.613 Device reset internal.
188.284 DSound: Stopping voice
188.284 DSound: Joining thread
188.286 DSound: Exit _dsound_update; tid=5408
188.286 DSound: Waiting for voice to stop ... signaled
188.286 DSound: Joined thread
188.286 DSound: Destroying thread
188.286 DSound: Thread destroyed
188.286 DSound: Releasing buffer
188.286 DSound: Voice stopped
188.286 DSound: Deallocating voice
188.286 DSound: Deallocated voice
188.470 Steam API shutdown.
189.153 Goodbye
Code: Select all
0.035 2017-06-08 08:05:59; Factorio 0.15.18 (build 30150, win64, steam)
0.035 Operating system: Windows 10 (build 15063)
0.036 Program arguments: "C:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.036 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data
0.036 Write data path: C:/Users/<user>/AppData/Roaming/Factorio
0.036 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin
0.121 System info: [CPU: Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz, 4 cores, RAM: 6032MB]
0.208 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.212 Available display adapters: 1
0.212 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics Family {0x05, [0,0], 1366x768, 32bit, 60Hz}
0.213 Create display on adapter 0. Size 1280x720 at position [33, 6].
0.678 Initialised Direct3D:[0] AMD Radeon HD 8670M; driver: aticfx64.dll 8.17.10.1395
0.700 Video memory size (dedicated video/dedicated system/shared system/available): 2038/0/3016/4092 MB
0.809 DSound: Starting _dsound_update thread
0.809 DSound: Enter _dsound_update; tid=1784
0.809 Device reset internal.
0.819 Desktop composition is active.
0.819 Graphics settings preset: high
0.820 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false]
1.546 Loading mod core 0.0.0 (data.lua)
1.690 Loading mod base 0.15.18 (data.lua)
3.117 Loading mod base 0.15.18 (data-updates.lua)
3.323 Checksum for core: 368996287
3.323 Checksum of base: 3838408653
4.725 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1496848358
4.726 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1496239878
5.160 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
5.163 Loaded shader file C:/Program Files/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
5.180 Initial atlas bitmap size is 16384
5.186 Created atlas bitmap 16384x9662
5.187 Created atlas bitmap 16384x3212
5.189 Created atlas bitmap 16384x2545
5.189 Created atlas bitmap 8192x1920
5.190 Created atlas bitmap 8192x800
5.190 Created atlas bitmap 8192x2028
75.769 Sprites loaded
75.769 Convert atlas 8192x1920 to: mipmap
75.916 Convert atlas 8192x800 to: mipmap
76.003 Convert atlas 8192x2028 to: trilinear-filtering
77.383 Loading sounds...
93.092 Custom inputs active: 0
93.387 Device reset internal.
94.891 Factorio initialised
262.845 Loading map C:\Users\<user>\AppData\Roaming\Factorio\saves\_sandbox0.zip: 17461912 bytes.
262.928 Loading Level.dat: 39421336 bytes.
262.938 Info Scenario.cpp:134: Map version 0.15.18-0
267.042 Info BlueprintLibrary.cpp:190: Loaded library shelves:
267.042 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493480150; records:
267.042 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 94; timestamp = 1495781433; records: (id: 0, 11; label: "Big Wall", preview: false, empty: false; book [id: 0, 8; label: "Big Wall", preview: false, empty: false] [id: 0, 9; label: "Corner Wall", preview: false, empty: false] [id: 0, 10; label: "Gate", preview: false, empty: false]) (id: 0, 51; label: "CompactOilRefinery", preview: false, empty: false; book [id: 0, 42; label: "SimpleRef", preview: false, empty: false] [id: 0, 43; label: "MiddleRight", preview: false, empty: false] [id: 0, 44; label: "ShaftTop", preview: false, empty: false] [id: 0, 45; label: "Shaft", preview: false, empty: false] [id: 0, 46; label: "ShaftBottom", preview: false, empty: false] [id: 0, 47; label: "TopLeft", preview: false, empty: false] [id: 0, 48; label: "TopComp", preview: false, empty: false] [id: 0, 49; label: "TopRight", preview: false, empty: false] [id: 0, 50; label: "MiddleLeft", preview: false, empty: false]) (id: 0, 83; label: "Research Registry", preview: false, empty: false; book [id: 0, 73; label: "Quick Minded Research", preview: false, empty: false] [id: 0, 74; label: "Single Belt Science", preview: false, empty: false] [id: 0, 75; label: "Dual Belt Enrichment", preview: false, empty: false] [id: 0, 76; label: "Military Hassle", preview: false, empty: false] [id: 0, 77; label: "Late Game Layout", preview: false, empty: false] [id: 0, 78; label: "Express Labolatory", preview: false, empty: false] [id: 0, 79; label: "Endgame Experiment", preview: false, empty: false] [id: 0, 80; label: "Secret Catch", preview: false, empty: false] [id: 0, 81; label: "Tier 1", preview: false, empty: false] [id: 0, 82; label: "Tier 2", preview: false, empty: false]) (id: 0, 61; label: "Gear Processor note", preview: false, empty: false; single) (id: 0, 1; label: "Panel Grid", preview: false, empty: false; single) (id: 0, 0; label: "Sun Solar", preview: false, empty: false; single) (id: 0, 93; label: "Wave Def", preview: false, empty: false; single)
267.565 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 94; timestamp = 1495781433; records: (id: 0, 11; label: "Big Wall", preview: false, empty: false; book [id: 0, 8; label: "Big Wall", preview: false, empty: false] [id: 0, 9; label: "Corner Wall", preview: false, empty: false] [id: 0, 10; label: "Gate", preview: false, empty: false]) (id: 0, 51; label: "CompactOilRefinery", preview: false, empty: false; book [id: 0, 42; label: "SimpleRef", preview: false, empty: false] [id: 0, 43; label: "MiddleRight", preview: false, empty: false] [id: 0, 44; label: "ShaftTop", preview: false, empty: false] [id: 0, 45; label: "Shaft", preview: false, empty: false] [id: 0, 46; label: "ShaftBottom", preview: false, empty: false] [id: 0, 47; label: "TopLeft", preview: false, empty: false] [id: 0, 48; label: "TopComp", preview: false, empty: false] [id: 0, 49; label: "TopRight", preview: false, empty: false] [id: 0, 50; label: "MiddleLeft", preview: false, empty: false]) (id: 0, 83; label: "Research Registry", preview: false, empty: false; book [id: 0, 73; label: "Quick Minded Research", preview: false, empty: false] [id: 0, 74; label: "Single Belt Science", preview: false, empty: false] [id: 0, 75; label: "Dual Belt Enrichment", preview: false, empty: false] [id: 0, 76; label: "Military Hassle", preview: false, empty: false] [id: 0, 77; label: "Late Game Layout", preview: false, empty: false] [id: 0, 78; label: "Express Labolatory", preview: false, empty: false] [id: 0, 79; label: "Endgame Experiment", preview: false, empty: false] [id: 0, 80; label: "Secret Catch", preview: false, empty: false] [id: 0, 81; label: "Tier 1", preview: false, empty: false] [id: 0, 82; label: "Tier 2", preview: false, empty: false]) (id: 0, 61; label: "Gear Processor note", preview: false, empty: false; single) (id: 0, 1; label: "Panel Grid", preview: false, empty: false; single) (id: 0, 0; label: "Sun Solar", preview: false, empty: false; single) (id: 0, 93; label: "Wave Def", preview: false, empty: false; single)
267.566 Loading script.dat: 51 bytes.
267.572 Checksum for script C:/Users/<user>/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2418268802
3346.300 Loading map C:\Users\<user>\AppData\Roaming\Factorio\saves\_autosave3.zip: 17315080 bytes.
3346.316 Loading Level.dat: 39380709 bytes.
3346.329 Info Scenario.cpp:134: Map version 0.15.18-0
3348.576 Info BlueprintLibrary.cpp:190: Loaded library shelves:
3348.600 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493480150; records:
3348.600 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 94; timestamp = 1495781433; records: (id: 0, 11; label: "Big Wall", preview: false, empty: false; book [id: 0, 8; label: "Big Wall", preview: false, empty: false] [id: 0, 9; label: "Corner Wall", preview: false, empty: false] [id: 0, 10; label: "Gate", preview: false, empty: false]) (id: 0, 51; label: "CompactOilRefinery", preview: false, empty: false; book [id: 0, 42; label: "SimpleRef", preview: false, empty: false] [id: 0, 43; label: "MiddleRight", preview: false, empty: false] [id: 0, 44; label: "ShaftTop", preview: false, empty: false] [id: 0, 45; label: "Shaft", preview: false, empty: false] [id: 0, 46; label: "ShaftBottom", preview: false, empty: false] [id: 0, 47; label: "TopLeft", preview: false, empty: false] [id: 0, 48; label: "TopComp", preview: false, empty: false] [id: 0, 49; label: "TopRight", preview: false, empty: false] [id: 0, 50; label: "MiddleLeft", preview: false, empty: false]) (id: 0, 83; label: "Research Registry", preview: false, empty: false; book [id: 0, 73; label: "Quick Minded Research", preview: false, empty: false] [id: 0, 74; label: "Single Belt Science", preview: false, empty: false] [id: 0, 75; label: "Dual Belt Enrichment", preview: false, empty: false] [id: 0, 76; label: "Military Hassle", preview: false, empty: false] [id: 0, 77; label: "Late Game Layout", preview: false, empty: false] [id: 0, 78; label: "Express Labolatory", preview: false, empty: false] [id: 0, 79; label: "Endgame Experiment", preview: false, empty: false] [id: 0, 80; label: "Secret Catch", preview: false, empty: false] [id: 0, 81; label: "Tier 1", preview: false, empty: false] [id: 0, 82; label: "Tier 2", preview: false, empty: false]) (id: 0, 61; label: "Gear Processor note", preview: false, empty: false; single) (id: 0, 1; label: "Panel Grid", preview: false, empty: false; single) (id: 0, 0; label: "Sun Solar", preview: false, empty: false; single) (id: 0, 93; label: "Wave Def", preview: false, empty: false; single)
3348.945 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 94; timestamp = 1495781433; records: (id: 0, 11; label: "Big Wall", preview: false, empty: false; book [id: 0, 8; label: "Big Wall", preview: false, empty: false] [id: 0, 9; label: "Corner Wall", preview: false, empty: false] [id: 0, 10; label: "Gate", preview: false, empty: false]) (id: 0, 51; label: "CompactOilRefinery", preview: false, empty: false; book [id: 0, 42; label: "SimpleRef", preview: false, empty: false] [id: 0, 43; label: "MiddleRight", preview: false, empty: false] [id: 0, 44; label: "ShaftTop", preview: false, empty: false] [id: 0, 45; label: "Shaft", preview: false, empty: false] [id: 0, 46; label: "ShaftBottom", preview: false, empty: false] [id: 0, 47; label: "TopLeft", preview: false, empty: false] [id: 0, 48; label: "TopComp", preview: false, empty: false] [id: 0, 49; label: "TopRight", preview: false, empty: false] [id: 0, 50; label: "MiddleLeft", preview: false, empty: false]) (id: 0, 83; label: "Research Registry", preview: false, empty: false; book [id: 0, 73; label: "Quick Minded Research", preview: false, empty: false] [id: 0, 74; label: "Single Belt Science", preview: false, empty: false] [id: 0, 75; label: "Dual Belt Enrichment", preview: false, empty: false] [id: 0, 76; label: "Military Hassle", preview: false, empty: false] [id: 0, 77; label: "Late Game Layout", preview: false, empty: false] [id: 0, 78; label: "Express Labolatory", preview: false, empty: false] [id: 0, 79; label: "Endgame Experiment", preview: false, empty: false] [id: 0, 80; label: "Secret Catch", preview: false, empty: false] [id: 0, 81; label: "Tier 1", preview: false, empty: false] [id: 0, 82; label: "Tier 2", preview: false, empty: false]) (id: 0, 61; label: "Gear Processor note", preview: false, empty: false; single) (id: 0, 1; label: "Panel Grid", preview: false, empty: false; single) (id: 0, 0; label: "Sun Solar", preview: false, empty: false; single) (id: 0, 93; label: "Wave Def", preview: false, empty: false; single)
3348.945 Loading script.dat: 51 bytes.
3348.948 Checksum for script C:/Users/<user>/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2418268802
5762.554 DSound: Stopping voice
5762.554 DSound: Joining thread
5762.574 DSound: Exit _dsound_update; tid=1784
5762.574 DSound: Waiting for voice to stop ... signaled
5762.575 DSound: Joined thread
5762.575 DSound: Destroying thread
5762.575 DSound: Thread destroyed
5762.575 DSound: Releasing buffer
5762.575 DSound: Voice stopped
5762.575 DSound: Deallocating voice
5762.575 DSound: Deallocated voice
5762.882 Steam API shutdown.
5763.642 Goodbye