0.15.17 freeze
Posted: Thu Jun 01, 2017 2:40 pm
0.15.17 freezes within 1 min of gameplay. Saved game loads fine. All 0.15 versions worked without freezes whatsoever.
/var/log/system.log (mac os x Sierra) reports:
Jun 1 16:13:33 Studio-Tijdgat factorio[54460]: factorio(54460,0x700001a85000) malloc: *** error for object 0x1adad9200: incorrect checksum for freed object - object was probably modified after being freed.
Jun 1 16:13:49 Studio-Tijdgat factorio[54460]: factorio(54460,0x7000021ac000) malloc: *** error for object 0x1ac35c600: incorrect checksum for freed object - object was probably modified after being freed.
Jun 1 16:14:21 Studio-Tijdgat factorio[54460]: factorio(54460,0x7000022b2000) malloc: *** error for object 0x1abc8bc00: pointer being freed was not allocated
Jun 1 16:30:43 Studio-Tijdgat factorio[54529]: factorio(54529,0x7fffbe1d53c0) malloc: *** error for object 0x20a131210: incorrect checksum for freed object - object was probably modified after being freed.
/var/log/system.log (mac os x Sierra) reports:
Jun 1 16:13:33 Studio-Tijdgat factorio[54460]: factorio(54460,0x700001a85000) malloc: *** error for object 0x1adad9200: incorrect checksum for freed object - object was probably modified after being freed.
Jun 1 16:13:49 Studio-Tijdgat factorio[54460]: factorio(54460,0x7000021ac000) malloc: *** error for object 0x1ac35c600: incorrect checksum for freed object - object was probably modified after being freed.
Jun 1 16:14:21 Studio-Tijdgat factorio[54460]: factorio(54460,0x7000022b2000) malloc: *** error for object 0x1abc8bc00: pointer being freed was not allocated
Jun 1 16:30:43 Studio-Tijdgat factorio[54529]: factorio(54529,0x7fffbe1d53c0) malloc: *** error for object 0x20a131210: incorrect checksum for freed object - object was probably modified after being freed.