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[0.15] Walking thru boilers
Posted: Fri May 05, 2017 2:20 pm
by Mango
I know this has beed marked as NaB but it must be.
Or I need explanation why is this correct.
viewtopic.php?f=23&t=45838
Re: [0.15] Walking thru boilers
Posted: Fri May 05, 2017 2:25 pm
by Klonan
Mango wrote:I know this has beed marked as NaB but it must be.
Or I need explanation why is this correct.
viewtopic.php?f=23&t=45838
Looks like there is a big enough gap to me,
Like walking between two parked cars
Re: [0.15] Walking thru boilers
Posted: Fri May 05, 2017 2:40 pm
by Nemoricus
Klonan wrote:Mango wrote:I know this has beed marked as NaB but it must be.
Or I need explanation why is this correct.
viewtopic.php?f=23&t=45838
Looks like there is a big enough gap to me,
Like walking between two parked cars
The last picture in the original topic shows that two adjacent boilers are (visually) connected by a pipe. However, the character is able to walk through what should be an impassible barrier.
Re: [0.15] Walking thru boilers
Posted: Fri May 05, 2017 2:41 pm
by Mango
Klonan wrote:Mango wrote:I know this has beed marked as NaB but it must be.
Or I need explanation why is this correct.
viewtopic.php?f=23&t=45838
Looks like there is a big enough gap to me,
Like walking between two parked cars
Am I blind?
There is a point where these boilers connect.
It looks just like a pipe.
Im sorry for spamming but it just bothers me too much.

Re: [0.15] Walking thru boilers
Posted: Fri May 05, 2017 2:43 pm
by Aeternus
Then put a wall in front of it so you can't move through by accident. I find being able to squeeze through there handy in some situations. If it ain't broke (or chewed on by biters), it doesn't need fixing.