[0.15.6] Bitters do not let go.
Posted: Wed May 03, 2017 5:46 pm
When dealing with long, interconnected bitter villages via laser turret spam I ran out of turrets to creep further. I also had no reason to grab them from the end, and start again. In the typical situation, once I pack my toys and leave general area of bitter aggressiveness, they simply give up. This is not the case here. Nearby villages spawn a bitter every couple seconds that goes after the area from which I started the turret creep. By 'nearby' I mean about 2/3rds of Radar radius. They do not target me as I moved around, they do not go after closer turrets, they just mindlesly spawn and attack the place which I started attacking from.
I am submitting save game with this particular problem.
I am submitting save game with this particular problem.