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Transfer Blueprints

Posted: Sat Mar 18, 2017 3:27 am
by aober93
Hey, i wonder if there is any preferred and easy method to transfer blueprints to a new game? I just finished my game, but wanna start a fresh one with the rails and production setups i developed.

Re: Transfer Blueprints

Posted: Sat Mar 18, 2017 3:58 am
by Frightning
aober93 wrote:Hey, i wonder if there is any preferred and easy method to transfer blueprints to a new game? I just finished my game, but wanna start a fresh one with the rails and production setups i developed.
AFAIK, this is planned feature for 0.15, but there is currently no way in the vanilla game to do this. (You could use the Blueprint strings mod to achieve this, albeit, at some tedium).

Re: Transfer Blueprints

Posted: Sat Mar 18, 2017 9:29 am
by quinor
You can do it easily with Foreman Tool mod. It's like blueprint string but more convinient.

Re: Transfer Blueprints

Posted: Sat Mar 18, 2017 10:54 am
by Leveller
Frightning wrote:
aober93 wrote:Hey, i wonder if there is any preferred and easy method to transfer blueprints to a new game? I just finished my game, but wanna start a fresh one with the rails and production setups i developed.
AFAIK, this is planned feature for 0.15, but there is currently no way in the vanilla game to do this. (You could use the Blueprint strings mod to achieve this, albeit, at some tedium).

Actually its quite fast if you take the string of a complete blueprint book. (Yes you can save a whole book and not just a single BP) :)

Re: Transfer Blueprints

Posted: Sat Mar 18, 2017 6:47 pm
by steinio
Yes Foreman is the best blueprint manager for Factorio at the moment.

Try it and you will regret not to have used it earlier :p

Re: Transfer Blueprints

Posted: Sun Mar 19, 2017 6:57 am
by impetus maximus
funny, i had trouble with foreman and ended up using blueprint string instead.

Re: Transfer Blueprints

Posted: Sun Mar 19, 2017 1:54 pm
by ChurchOrganist
impetus maximus wrote:funny, i had trouble with foreman and ended up using blueprint string instead.
From experience - it can cause desyncs in multiplayer - a weird experience we never got to the bottom of - but it only affected one player. We had to keep killing him to get rid of the desync :)

I have never had trouble with it in single player though.

Re: Transfer Blueprints

Posted: Sun Mar 19, 2017 11:57 pm
by impetus maximus
ChurchOrganist wrote:We had to keep killing him to get rid of the desync :)
:lol: