Funnels/Hoppers (Belt inserters)
Posted: Tue Jun 10, 2014 11:33 pm
Something that I came across is that when a belt is entirely full, and items keep coming, you need a large amount of inserters, additional chests and it simply takes a lot of space!
Other times you can have assembly machines that need a lot of items, which you either bring with bots through requester chests (that also need to be filled), or have a long line of items that aren't inserted fast enough by your inserters.
The solution I have is a belt funnel. It's a very simple 1 by 1 tile that simply takes the items on the belts and immediately puts them into the container adjacent to it. Be it a chest, an assembly machine or anything else.
Silly mockup picture: The mechanics would most likely work the same as the underground belt, mostly as shown in the picture, half a tile of belt, the other half would insert them into the object. If there is no object next to it, it'll act like any other miner, and just put down a single item, perhaps 2 side by side, and stop moving the rest. Of course it could also be powered (If technically possible to stop a belt, or the mechanic of the item), this could link to the power grid and perhaps even to the logistics network.
Obviously this would be a very late-game item.
I am in fact quite sure that this could easily be made by creating a new inserter, making it super quick and hiding the arms. Perhaps someone has already done this in a mod?
I hadn't found anything like this by using search and searching manually, my apologies if it has been thought of before.
Do let me know what you think about it, if you can think of improvements, and if you would use it in any of your complex builds.
Other times you can have assembly machines that need a lot of items, which you either bring with bots through requester chests (that also need to be filled), or have a long line of items that aren't inserted fast enough by your inserters.
The solution I have is a belt funnel. It's a very simple 1 by 1 tile that simply takes the items on the belts and immediately puts them into the container adjacent to it. Be it a chest, an assembly machine or anything else.
Silly mockup picture: The mechanics would most likely work the same as the underground belt, mostly as shown in the picture, half a tile of belt, the other half would insert them into the object. If there is no object next to it, it'll act like any other miner, and just put down a single item, perhaps 2 side by side, and stop moving the rest. Of course it could also be powered (If technically possible to stop a belt, or the mechanic of the item), this could link to the power grid and perhaps even to the logistics network.
Obviously this would be a very late-game item.
I am in fact quite sure that this could easily be made by creating a new inserter, making it super quick and hiding the arms. Perhaps someone has already done this in a mod?
I hadn't found anything like this by using search and searching manually, my apologies if it has been thought of before.
Do let me know what you think about it, if you can think of improvements, and if you would use it in any of your complex builds.