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[14.21] Graphic issues with 256MB VRAM

Posted: Wed Feb 01, 2017 9:26 am
by eden23
I'm having trouble running Factorio on macOS, tried with the steam version and the free demo available to download.
The option menus are without checkboxes and the game is not... showing properly (see screenshots).

I'm certainly doing something wrong, any help would be appreciated.

specs:
macOS Sierra 10.12.3
cpu 3,06 GHz Intel Core i3
ram 8 GB 1067 MHz DDR3
gpu ATI Radeon HD 4670 256 MB

Re: Running Factorio on Mac?

Posted: Wed Feb 01, 2017 9:35 am
by hoho
Looks like quite similar to the problem here but it's interesting that you have it with AMD GPU
viewtopic.php?f=3&t=40375

You could try if similar workarounds also work in OSX.

Re: Running Factorio on Mac?

Posted: Wed Feb 01, 2017 9:48 am
by Loewchen
eden23 wrote: gpu ATI Radeon HD 4670 256 MB
You are running out of VRAM, the minimal amount for factorio is 512MB

Re: [14.21] Graphic issues with 256MB VRAM

Posted: Wed Feb 01, 2017 9:58 am
by posila
You can try to set --max-texture-size=4096 or 2048, if that doesn't help try to set launch options to --gfx-safe-mode

Re: Running Factorio on Mac?

Posted: Wed Feb 01, 2017 10:08 am
by eden23
Loewchen wrote:
eden23 wrote: gpu ATI Radeon HD 4670 256 MB
You are running out of VRAM, the minimal amount for factorio is 512MB
Oh, I see, thanks for the reply
I will stick to playing Factorio on my pc then, thread can be closed
posila wrote:You can try to set --max-texture-size=4096 or 2048
Both of these worked, but was lagging too much to be playable, thanks anyway

Re: Running Factorio on Mac?

Posted: Wed Feb 01, 2017 10:18 am
by posila
eden23 wrote:
posila wrote:You can try to set --max-texture-size=4096 or 2048
Both of these worked, but was lagging too much to be playable, thanks anyway
In graphics options try to set sprite resolution to low and video memory usage to medium or low.
Desktop is better though ;)

Re: Running Factorio on Mac?

Posted: Wed Feb 01, 2017 10:29 am
by eden23
posila wrote:
eden23 wrote:
posila wrote:You can try to set --max-texture-size=4096 or 2048
Both of these worked, but was lagging too much to be playable, thanks anyway
In graphics options try to set sprite resolution to low and video memory usage to medium or low.
Desktop is better though ;)
Adjusting spite resolution made the game playable, thanks
But yeah, desktop is better :)