[0.14.21] Energy usage has to be positive when it is 0
Posted: Sun Jan 29, 2017 3:26 pm
As the title says, when the energy usage is set to "0kW" the error message says it has to be positive.
Really Really minor, but still.
steps to reproduce:
add a new entity that uses energy(like assembling machine)
set node energy_usage to "0kW"
launch game
see error
Really Really minor, but still.
steps to reproduce:
add a new entity that uses energy(like assembling machine)
set node energy_usage to "0kW"
launch game
see error