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[0.14.21] Enemy land mines visible on player's map

Posted: Sun Jan 08, 2017 8:45 pm
by zx64
Version tested: 0.14.21

Summary:

Land mines created on the "enemy" force are still visible on the map (and minimap) despite being invisible to the player's normal view.

This happens with both mines set up as being enemy owned as part of a scenario or when created at runtime, such as

Code: Select all

/c game.player.surface.create_entity {name="land-mine", position={0,0}}
Expected result:

Hostile land mines should not show up on the map and minimap.

Re: [0.14.21] Enemy land mines visible on player's map

Posted: Mon Jan 09, 2017 3:58 pm
by Klonan
Thanks for the report,

This is fixed for 0.15