Replay setting in the "map generator" screen
Posted: Fri Jan 06, 2017 5:41 am
The replay setting in the map generator screen has some issues.
The "Enable replay" checkbox setting is not saved in the map string. This is not a bug as such, can be seen as a design choice.
Issue 1) :
But... changing the "Enable replay setting" will invalidate the Map Exchange String. If you have pasted a map exchange string into the map exchange string box, it normally only "disappears" if you change a setting. But "enable replay" is not a setting saved in the map exchange string, so changing "enable replay" should not make the map exchange string disappear.
Issue 2) :
Another related bug: Normally when you start a new game, the map generator settings will default to those you specified last time you used the map generator. And it does this correctly for all the other settings (except map seed, which would not make sense). But "enable replay" is not saved. And unlike "map seed", there is every reason to remember the "enable replay" setting - if you wanted to use it last game, chances are you will also want to use it next game.
The "Enable replay" checkbox setting is not saved in the map string. This is not a bug as such, can be seen as a design choice.
Issue 1) :
But... changing the "Enable replay setting" will invalidate the Map Exchange String. If you have pasted a map exchange string into the map exchange string box, it normally only "disappears" if you change a setting. But "enable replay" is not a setting saved in the map exchange string, so changing "enable replay" should not make the map exchange string disappear.
Issue 2) :
Another related bug: Normally when you start a new game, the map generator settings will default to those you specified last time you used the map generator. And it does this correctly for all the other settings (except map seed, which would not make sense). But "enable replay" is not saved. And unlike "map seed", there is every reason to remember the "enable replay" setting - if you wanted to use it last game, chances are you will also want to use it next game.