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Weird splitter balancing behaviour
Posted: Sun Dec 04, 2016 5:19 am
by skillabstinenz
It‘s about the 4 to 4 belts balancer:
If I put the splitter before the underground belts it works as it should, but if I put it behind it, somehow the three belts don‘t get filled completely.
Am I missing something?
Re: Weird splitter balancing behaviour
Posted: Sun Dec 04, 2016 5:58 am
by Loewchen
When you remove all the chaotic stuff that comes afterwards it works completely identical, therefore I consider this not a bug.
Re: Weird splitter balancing behaviour
Posted: Sun Dec 04, 2016 7:30 pm
by skillabstinenz
The chaotic stuff is a working up to 8 to 8 belt balancer. Which should be „Non-throughput-limited“ or „Universally throughput unlimited“ or however it‘s called.
You‘re right, but why should that make any difference? This first output belt is cut off, but since it‘s 3 input to 3 output that‘s normally not the problem. The second belt stutters like the destination is full, but it feeds to a splitter onto two belts. So why does it stutter? The third and forth belt aren‘t filled completely. Also not working as intended!
Edit: mirroring it to the 4to4 balancer above produces the same weird behaviour.