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No Maximal Power Production

Posted: Sat Nov 26, 2016 5:50 pm
by skillabstinenz
10 steam engines produce 510kw*10 = 5100kw while 17 radars cost 300kw*17 = 5100kw yet they can‘t fully power them.

Same with solar, 1 radar 300kw cannot be fully powered by 5 solar collectors 5* 60kw = 300kw

Re: No Maximal Power Production

Posted: Sat Nov 26, 2016 5:57 pm
by steinio
This could be related to this thread: viewtopic.php?f=48&t=35144&p=218409&hil ... er#p218409
It's probably a rounding error which looses precision.

Re: No Maximal Power Production

Posted: Sat Nov 26, 2016 5:59 pm
by Ranakastrasz
I suspect the power bleed might be responsible. Every structure that uses power looses power constantly. I think, so when you disconnect it, you can see it's internal power buffer drain away in around a second. You can also see it when you have not enough power, and idle machines show a full bar, but yellow, indicating they don't have 100% power.

Re: No Maximal Power Production

Posted: Sat Nov 26, 2016 6:44 pm
by Rseding91
10 steam engines at 100% load produce enough power but they don't run at 100% load - if you look at the water you can see it's not exactly 100c and as such the steam engines run at around 98-99% load resulting in just under the maximum output.

This is due to the fluid flow mechanics and isn't something we're looking at changing anytime soon.

Re: No Maximal Power Production

Posted: Sat Nov 26, 2016 7:17 pm
by Ranakastrasz
Ah, that is probably why they are set to 510MW, instead of a clean 500MW.

Re: No Maximal Power Production

Posted: Thu Mar 23, 2017 2:48 pm
by aober93
Ranakastrasz wrote:Ah, that is probably why they are set to 510MW, instead of a clean 500MW.
May as well just be an arbitrary balancing thing. You should ask about the solar panels

Re: No Maximal Power Production

Posted: Mon Feb 12, 2018 4:04 pm
by Klonan
Seems to work fine, and also not really seeing a bug