[0.14.5] High Construction Robot Latency
Posted: Sun Sep 11, 2016 10:44 pm
Hi,
I'm not sure if this is a bug or if there's a config option to solve this, but here goes.
When issuing a large number of construction requests ( Say concrete an entire base ), if the resources are not available for that request then all other construction requests become greatly delayed.
Example:
* Request 2500 squares to be concreted with only 100 concrete in the network
* Have two manufactures produce concrete to fulfill the remaining 2400 over time
* Then request something else be built by the bots, that has all supplies in network
Result is the second request takes a significantly longer period to fulfill than expected. Roboports show >50% available construction robots.
Another detail: the "missing materials" warning seems to be capped at ~580-590. My guess is there's a construction robot queue around this size and that's causing the delay?
System info:
Headless multiplayer server (linux)
* 8GB ram/ 8 CPU
RSO mod
Windows client on a LAN
Log: https://gist.github.com/brandonganem/55 ... 8eccf771d2
Thanks!
I'm not sure if this is a bug or if there's a config option to solve this, but here goes.
When issuing a large number of construction requests ( Say concrete an entire base ), if the resources are not available for that request then all other construction requests become greatly delayed.
Example:
* Request 2500 squares to be concreted with only 100 concrete in the network
* Have two manufactures produce concrete to fulfill the remaining 2400 over time
* Then request something else be built by the bots, that has all supplies in network
Result is the second request takes a significantly longer period to fulfill than expected. Roboports show >50% available construction robots.
Another detail: the "missing materials" warning seems to be capped at ~580-590. My guess is there's a construction robot queue around this size and that's causing the delay?
System info:
Headless multiplayer server (linux)
* 8GB ram/ 8 CPU
RSO mod
Windows client on a LAN
Log: https://gist.github.com/brandonganem/55 ... 8eccf771d2
Thanks!