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on_player_force_changed event

Posted: Sun Sep 04, 2016 6:02 am
by DaveMcW
My use case:

I want to update the gui whenever a player learns a new tech. I listen to on_research_finished and this usually works.

However, a player can acquire a new tech without me being notified, by using a different mod to join a team with more techs known. So I need a on_player_force_changed event to detect that.

Re: on_player_force_changed event

Posted: Fri Nov 25, 2016 1:10 pm
by daniel34
Moved to Implemented as it has been added for 0.15: viewtopic.php?f=65&t=37142