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[14.1] Can't BP/Deconstruct entity if result name is not entity name

Posted: Sat Aug 27, 2016 11:26 am
by Nexela
This can be observed with Natural Evolutions Enemies - Artifact chest or

Make an item with a name of Item-1, result of item-1
Make an entity with a name of item-2 and a minable.result of item-1
/c game.player.surface.create_entity({name="item-2", force=game.player.force, position=game.player.position})

The created entity can not be deconstructed or blueprinted

Re: [0.14.1] Can't BP/Decon ent if result name is not ent nam

Posted: Sat Aug 27, 2016 4:41 pm
by Rseding91
Yes, that's how it works.

An entity can be blueprinted if there's no item that directly builds it.