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call_for_help_radius
Posted: Thu Jul 07, 2016 1:16 pm
by Adil
So there's new mandatory field in turret prototype now:
Anyone has an idea what is it?
Re: call_for_help_radius
Posted: Thu Jul 07, 2016 1:51 pm
by Oxyd
When the turret receives damage, all friendly units within call_for_help_radius distance from the turret will become aggravated and attack the entity that damaged the turret.
I.e. you hit a worm and all biters within that distance come attack you. If the game is peaceful, those biters in that radius will become aggressive.
Re: call_for_help_radius
Posted: Sun Jul 17, 2016 2:40 pm
by Adil
Thanks.