[0.13.1] Unable to join my headless server
Posted: Wed Jun 29, 2016 12:00 pm
by NoPantsMcDance
I'm unable to join my headless server even though other people can join and play fine. It appears to attempt to connect and then goes into "server not responding" and times me out.
Client
Code: Select all
0.002 2016-06-29 07:55:26; Factorio 0.13.1 (Build 22864, win64, alpha)
0.002 Operating system: Windows 10
0.002 Program arguments: "D:\Program Files\Factorio_0.12.30\bin\x64\Factorio.exe"
0.002 Read data path: D:/Program Files/Factorio_0.12.30/data
0.002 Write data path: D:/Program Files/Factorio_0.12.30
0.002 Binaries path: D:/Program Files/Factorio_0.12.30/bin
0.017 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255] [DXT: false]
0.017 Available display adapters: 2
0.018 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 1920x1080, 32bit, 144Hz}
0.018 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 980 Ti {0x01, [-1600,180], 1600x900, 32bit, 60Hz}
0.018 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.345 Initialised Direct3D:[0] NVIDIA GeForce GTX 980 Ti; driver: nvd3dumx.dll 10.18.13.6839
0.347 Video memory size (dedicated video/dedicated system/shared system/available): 6047/0/8152/4092 MB
0.376 Desktop composition is active.
0.415 Loading mod core 0.0.0 (data.lua)
0.418 Loading mod base 0.13.1 (data.lua)
0.481 Checksum for core: 1399339455
0.481 Checksum for mod base: 2679425721
0.775 Initial atlas bitmap size is 16384
0.777 Created atlas bitmap 16384x6371
0.942 Created atlas bitmap 4096x968
5.549 Sprites loaded
5.549 Convert atlas 4096x968 to: trilinear-filtering
5.673 Loading sounds...
6.659 Custom inputs active: 0
6.659 Info Updater.cpp:751: Downloading https://www.factorio.com/updater/get-available-versions?username=nopantsmcdance&token=<private>&apiVersion=2
7.164 0 packages available to download (experimental updates disabled).
7.188 Factorio initialised
17.278 Info Router.cpp:563: Router peerID(65535) shutting down.
17.278 Info Router.cpp:594: Router state -> Disconnected
17.278 Joining game 155.94.238.174:34197
17.278 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
17.279 Info Router.cpp:594: Router state -> Connecting
17.279 Verbose Router.cpp:258: Started router thread.
17.279 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
17.383 Info Router.cpp:594: Router state -> WaitingForAccept
17.576 Info Synchronizer.cpp:56: NetworkTick(167067) initialized Synchronizer local peer(13) latency(12).
17.576 Info Synchronizer.cpp:522: networkTick(167067) adding peer(0) success(true).
17.576 Info Synchronizer.cpp:522: networkTick(167067) adding peer(1) success(true).
17.576 Info Synchronizer.cpp:522: networkTick(167067) adding peer(3) success(true).
17.576 Info Synchronizer.cpp:522: networkTick(167067) adding peer(4) success(true).
17.576 Info Router.cpp:594: Router state -> Connected
17.576 Info Router.cpp:827: ConnectionAccepted ownPeerID(13) nextPeerID(14)
17.576 Info MultiplayerManager.cpp:996: networkTick(167067) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
17.805 Verbose Synchronizer.cpp:305: NetworkTick(167067) Processing synchronizer action(PeerConnect) from peer(0)
17.805 Info Router.cpp:885: Received onPeerConnected for already connected peer(13)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(0)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(0)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(1)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Rod-Serling).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(1)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(InGame)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(3)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(Mono Dicot).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(3)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(3) oldState(Ready) newState(InGame)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(4)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(4) username(Pocok5).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(4)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(4) oldState(Ready) newState(InGame)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(13) oldState(Ready) newState(Connecting)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerInfo) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
17.999 Verbose Synchronizer.cpp:305: NetworkTick(167079) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
17.999 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(-1) received stateChanged peerID(13) oldState(Connecting) newState(VerifyingConnection)
18.546 Info MultiplayerManager.cpp:996: networkTick(167092) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
18.755 Verbose Synchronizer.cpp:305: NetworkTick(167104) Processing synchronizer action(PeerStateChanged) from peer(13) (local)
18.755 Info MultiplayerManager.cpp:1143: networkTick(167104) mapTick(-1) received stateChanged peerID(13) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
18.948 Verbose Synchronizer.cpp:305: NetworkTick(167116) Processing synchronizer action(PeerStateChanged) from peer(0)
18.949 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
18.949 Verbose Synchronizer.cpp:305: NetworkTick(167116) Processing synchronizer action(PeerStateChanged) from peer(1)
18.949 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(-1) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
18.949 Verbose Synchronizer.cpp:305: NetworkTick(167116) Processing synchronizer action(PeerStateChanged) from peer(3)
18.949 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(-1) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
18.949 Verbose Synchronizer.cpp:305: NetworkTick(167116) Processing synchronizer action(PeerStateChanged) from peer(4)
18.949 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(-1) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
21.143 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(100/900).
24.108 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(200/900).
25.776 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(300/900).
27.443 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(400/900).
34.399 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(500/900).
36.401 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(600/900).
36.437 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(600/900).
36.472 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(600/900).
38.669 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(700/900).
40.565 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(800/900).
44.236 Info Synchronizer.cpp:465: NetworkTick(167128) peer(0) drop detection state(900/900).
44.254 Info Synchronizer.cpp:612: NetworkTick(167128) peer(0) peerHeartbeatsEmpty(false) is not responding, dropping.
44.254 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.server-stopped-communicating
44.255 Info MultiplayerManager.cpp:996: networkTick(167128) mapTick(-1) changing state from(ConnectedWaitingForMap) to(Failed)
51.602 Info MultiplayerManager.cpp:180: NetworkTick(167128) quitting multiplayer connection.
51.602 Info MultiplayerManager.cpp:996: networkTick(167128) mapTick(-1) changing state from(Failed) to(Disconnected)
51.602 Info Router.cpp:563: Router peerID(13) shutting down.
51.602 Verbose Router.cpp:396: Finishing router thread.
51.602 Info WindowsUDPSocket.cpp:159: Socket closed
51.602 Info Router.cpp:594: Router state -> Disconnected
52.449 Goodbye
server snippit of when I tried to connect
Code: Select all
3146.286 Connection request(type(ConnectionRequest) applicationVersion(0.13.1 (Build 22864, linux64, headless)) activeMods((base 0.13.1) ) hasPassword(no) connectionRequestID(32517)) from(68.84.179.100:59552)
3146.286 Info Router.cpp:683: NetworkTick(167055) replying to connectionRequest for address(68.84.179.100:59552).
3146.486 Info Router.cpp:905: networkTick(167067) adding peer(13) address(68.84.179.100:59552) sending connectionAccept(true)
3146.486 Info Router.cpp:717: networkTick(167067) sending connectionAccept to address(68.84.179.100:59552) connectionRequestID(32517) newPeerID(13)
3146.486 Info Synchronizer.cpp:522: networkTick(167067) adding peer(13) success(true).
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(0) oldState(InGame) newState(InGame)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Rod-Serling).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(1) oldState(InGame) newState(InGame)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(Mono Dicot).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(3) oldState(InGame) newState(InGame)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(4) username(Pocok5).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(4) oldState(InGame) newState(InGame)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(13) oldState(Ready) newState(Connecting)
3146.803 Info NetworkInputHandler.cpp:524: expectedMapTick(5007039) adding peer(13).
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
3146.803 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(nopantsmcdance).
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
3146.803 Info MultiplayerManager.cpp:1143: networkTick(167079) mapTick(5007039) received stateChanged peerID(13) oldState(Connecting) newState(VerifyingConnection)
3147.653 Info MultiplayerManager.cpp:1143: networkTick(167104) mapTick(5007039) received stateChanged peerID(13) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
3147.653 Info MultiplayerManager.cpp:996: networkTick(167104) mapTick(5007039) changing state from(InGame) to(InGameAligning)
3147.653 Info MultiplayerManager.cpp:1818: networkTick(167104) mapTick(5007039) starting mapAlign
3147.853 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(5007039) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3147.853 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(5007039) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
3147.853 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(5007039) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
3147.853 Info MultiplayerManager.cpp:1143: networkTick(167116) mapTick(5007039) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
3147.853 Info MultiplayerManager.cpp:1752: networkTick(167116) mapTick(5007039) sending mapAlignAction
3148.053 Info MultiplayerManager.cpp:1390: networkTick(167128) mapTick(5007039) received MapAlignAction from peer(0), mapAlignTick(5007040) appliedTickClosuresCount(0)
3148.053 Info MultiplayerManager.cpp:1390: networkTick(167128) mapTick(5007039) received MapAlignAction from peer(1), mapAlignTick(5007039) appliedTickClosuresCount(65)
3148.053 Info MultiplayerManager.cpp:1390: networkTick(167128) mapTick(5007039) received MapAlignAction from peer(3), mapAlignTick(5007041) appliedTickClosuresCount(57)
3148.053 Info MultiplayerManager.cpp:1390: networkTick(167128) mapTick(5007039) received MapAlignAction from peer(4), mapAlignTick(5007040) appliedTickClosuresCount(61)
3148.053 Info MultiplayerManager.cpp:1834: networkTick(167129) mapTick(5007039) mapAlign finished targetTick(5007041) updating map and running the tasks ...
3148.053 Info MultiplayerManager.cpp:1706: networkTick(167129) mapTick(5007039) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(5007040))
((peerID(1) state(InGameAligning) mapAlignTick(5007039))
((peerID(3) state(InGameAligning) mapAlignTick(5007041))
((peerID(4) state(InGameAligning) mapAlignTick(5007040))
((peerID(13) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
3148.059 Info MultiplayerManager.cpp:1853: maptick(5007041) crc before applying all ticks: 1023644387
3148.059 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(5007041) lastTickApplied(5007026) referenceMapTick(5007041) networkTick(167129)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007027) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007027) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007027) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007027) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007028) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007028) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007028) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007028) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007029) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007029) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007029) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007029) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007030) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007030) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007030) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007030) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007031) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007031) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007031) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007031) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007032) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007032) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007032) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007032) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007033) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007033) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007033) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007033) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007034) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007034) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007034) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007034) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007035) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007035) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007035) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007035) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007036) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007036) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007036) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007036) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007037) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007037) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007037) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007037) inputActions((CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007038) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007038) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007038) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(4)
3148.059 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(5007039) inputActions((CheckCRCHeuristic) ) ) for peer(3)
3148.059 Info MultiplayerManager.cpp:1861: maptick(5007041) crc after applying all ticks: -1048792623
3148.059 Info MultiplayerManager.cpp:996: networkTick(167129) mapTick(5007041) changing state from(InGameAligning) to(InGameAligned)
3148.059 Info MultiplayerManager.cpp:996: networkTick(167129) mapTick(5007041) changing state from(InGameAligned) to(InGameSavingMap)
3148.836 Info MultiplayerManager.cpp:996: networkTick(167140) mapTick(5007041) changing state from(InGameSavingMap) to(InGameSendingMap)
3148.867 Info MultiplayerManager.cpp:1260: MapTick(5007041) Serving map(/home/factorio/factorio/temp/mp-download.zip) for peer(13) size(12211395) crc(-877267752)
3174.885 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(100/900).
3176.551 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(200/900).
3178.218 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(300/900).
3179.885 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(400/900).
3181.551 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(500/900).
3183.218 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(600/900).
3184.884 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(700/900).
3186.551 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(800/900).
3188.218 Info Synchronizer.cpp:465: NetworkTick(167140) peer(13) drop detection state(900/900).
3188.234 Info Synchronizer.cpp:612: NetworkTick(167140) peer(13) peerHeartbeatsEmpty(false) is not responding, dropping.
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(4) oldState(InGameAligning) newState(InGameAligned)
3188.268 Info MultiplayerManager.cpp:1143: networkTick(167141) mapTick(5007041) received stateChanged peerID(4) oldState(InGameAligned) newState(InGameWaitingForOthers)
3188.484 Info MultiplayerManager.cpp:1143: networkTick(167152) mapTick(5007041) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
3188.484 Info MultiplayerManager.cpp:1596: Peer dropout for peer (13) by peer (0) -- removing now
3188.485 Info MultiplayerManager.cpp:1093: networkTick(167152) mapTick(5007041) removing peer(13) dropout(true)
3188.485 Info Synchronizer.cpp:538: networkTick(167152) removing peer(13) success(false).
3188.485 Info MultiplayerManager.cpp:1732: networkTick(167152) mapTick(5007041) adding mapAlignTask(RemovePlayerAlignTask)
3188.485 Canceling serving for peer 13
3188.485 Info MultiplayerManager.cpp:996: networkTick(167153) mapTick(5007041) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
3188.951 Info MultiplayerManager.cpp:1143: networkTick(167165) mapTick(5007041) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
3188.951 Info MultiplayerManager.cpp:1342: networkTick(167165) mapTick(5007041) stopping mapAlign
3188.951 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
3188.951 Info MultiplayerManager.cpp:1908: networkTick(167165) mapTick(5007041) finishing removing peer(13) hasPeer(false)
3188.951 Info NetworkInputHandler.cpp:548: expectedMapTick(5007041) removing peer(13) success(true).
3188.951 Info Synchronizer.cpp:538: networkTick(167165) removing peer(13) success(false).
3188.951 Info MultiplayerManager.cpp:996: networkTick(167165) mapTick(5007041) changing state from(InGameWaitingForOthers) to(InGame)
3188.951 Info MultiplayerManager.cpp:1706: networkTick(167165) mapTick(5007041) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(4) state(InGameWaitingForOthers) mapAlignTick(-1))
)
3189.151 Info MultiplayerManager.cpp:1143: networkTick(167177) mapTick(5007053) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
3189.151 Info MultiplayerManager.cpp:1143: networkTick(167177) mapTick(5007053) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
3189.151 Info MultiplayerManager.cpp:1143: networkTick(167177) mapTick(5007053) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
3189.151 Info MultiplayerManager.cpp:1143: networkTick(167177) mapTick(5007053) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)